#include "position.h"
#include "psqtab.h"
#include "rkiss.h"
+#include "thread.h"
#include "tt.h"
#include "ucioption.h"
}
// Prefetch pawn and material hash tables
- prefetchTables(st->pawnKey, st->materialKey, threadID);
+ ThreadsMgr[threadID].pawnTable.prefetch(st->pawnKey);
+ ThreadsMgr[threadID].materialTable.prefetch(st->materialKey);
// Update incremental scores
st->value += pst_delta(piece, from, to);