do_null_move(st1);
// Then generate pseudo-legal moves that could give check
- last = generate_non_capture_checks(*this, mlist);
- last = generate_captures(*this, last);
+ last = generate<NON_CAPTURE_CHECKS>(*this, mlist);
+ last = generate<CAPTURES>(*this, last);
// Loop through the moves, and see if one of them gives mate
Bitboard pinned = pinned_pieces(sideToMove);