// Properties of moves
bool pl_move_is_legal(Move m, Bitboard pinned) const;
- bool move_is_pl_full(const Move m) const;
bool move_is_pl(const Move m) const;
bool move_gives_check(Move m) const;
bool move_gives_check(Move m, const CheckInfo& ci) const;
// Game termination checks
bool is_mate() const;
- bool is_draw() const;
+ template<bool SkipRepetition> bool is_draw() const;
// Number of plies from starting position
int startpos_ply_counter() const;
void do_allow_oo(Color c);
void do_allow_ooo(Color c);
bool set_castling_rights(char token);
+ bool move_is_pl_slow(const Move m) const;
// Helper functions for doing and undoing moves
void do_capture_move(Key& key, PieceType capture, Color them, Square to, bool ep);