/// must be passed as a parameter.
struct StateInfo {
- Bitboard pinners[2], pinned[2], dcCandidates[2], checkersBB;
Key key, pawnKey, materialKey;
int castleRights, rule50;
Square epSquare;
- Move lastMove;
Value mgValue, egValue;
+
PieceType capture;
+ Bitboard checkersBB;
+ Move lastMove;
StateInfo* previous;
};
// Properties of moves
bool pl_move_is_legal(Move m) const;
+ bool pl_move_is_legal(Move m, Bitboard pinned) const;
bool move_is_check(Move m) const;
+ bool move_is_check(Move m, Bitboard dcCandidates) const;
bool move_is_capture(Move m) const;
bool move_is_deep_pawn_push(Move m) const;
bool move_is_pawn_push_to_7th(Move m) const;
bool square_is_weak(Square s, Color c) const;
// Doing and undoing moves
+ void setStartState(const StateInfo& st);
void do_move(Move m, StateInfo& st);
+ void do_move(Move m, StateInfo& st, Bitboard dcCandidates);
void undo_move(Move m);
void do_null_move(StateInfo& st);
void undo_null_move();
static void init_piece_square_tables();
private:
+
// Initialization helper functions (used while setting up a position)
void clear();
void put_piece(Piece p, Square s);
template<PieceType Piece>
void update_checkers(Bitboard* pCheckersBB, Square ksq, Square from, Square to, Bitboard dcCandidates);
- template<PieceType Piece, bool FindPinned>
- Bitboard hidden_checks(Color c, Square ksq, Bitboard& pinners) const;
+ template<bool FindPinned>
+ Bitboard hidden_checkers(Color c) const;
// Computing hash keys from scratch (for initialization and debugging)
Key compute_key() const;
return st->checkersBB;
}
+inline Bitboard Position::pinned_pieces(Color c) const {
+ return hidden_checkers<true>(c);
+}
+
+inline Bitboard Position::discovered_check_candidates(Color c) const {
+ return hidden_checkers<false>(c);
+}
+
inline bool Position::is_check() const {
return st->checkersBB != EmptyBoardBB;
}