- // Increase reduction for cut nodes and moves with a bad history
- if ( (!PvNode && cutNode)
- || (hValue < VALUE_ZERO && cmhValue <= VALUE_ZERO))
+ const CounterMoveStats* fm = (ss - 2)->counterMoves;
+ const CounterMoveStats* fm2 = (ss - 4)->counterMoves;
+ Value fmValue = (fm ? (*fm)[pos.piece_on(to_sq(move))][to_sq(move)] : VALUE_ZERO);
+ Value fm2Value = (fm2 ? (*fm2)[pos.piece_on(to_sq(move))][to_sq(move)] : VALUE_ZERO);
+
+ // Increase reduction for cut nodes
+ if (!PvNode && cutNode)