// are really negative and movecount is low, we allow this move to be searched
// deeper than the first move (this may lead to hidden double extensions).
int deeper = r >= -1 ? 0
- : moveCount <= 3 ? 2
- : moveCount <= 5 ? 1
+ : moveCount <= 5 ? 2
: PvNode && depth > 6 ? 1
: 0;