// at the thread creation. So it means we are the split point's master.
const SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : NULL;
- assert(!this_sp || (this_sp->master == this && searching));
+ assert(!this_sp || (this_sp->masterThread == this && searching));
// If this thread is the master of a split point and all slaves have finished
// their work at this split point, return from the idle loop.
// Wake up master thread so to allow it to return from the idle loop
// in case we are the last slave of the split point.
if ( Threads.sleepWhileIdle
- && this != sp->master
+ && this != sp->masterThread
&& !sp->slavesMask)
{
- assert(!sp->master->searching);
- sp->master->notify_one();
+ assert(!sp->masterThread->searching);
+ sp->masterThread->notify_one();
}
// After releasing the lock we cannot access anymore any SplitPoint