int8_t ReductionMatrix[2][64][64]; // [pv][depth][moveNumber]
template <NodeType PV>
- inline Depth reduction(Depth d, int mn) { return (Depth) ReductionMatrix[PV][Min(d / 2, 63)][Min(mn, 63)]; }
+ inline Depth reduction(Depth d, int mn) { return (Depth) ReductionMatrix[PV][Min(d / ONE_PLY, 63)][Min(mn, 63)]; }
// Easy move margin. An easy move candidate must be at least this much
// better than the second best move.
{
lastInfoTime = t;
- if (dbg_show_mean)
- dbg_print_mean();
-
- if (dbg_show_hit_rate)
- dbg_print_hit_rate();
+ dbg_print_mean();
+ dbg_print_hit_rate();
// Send info on searched nodes as soon as we return to root
SendSearchedNodes = true;
TTEntry* tte;
int ply = 1;
- assert(pv[0] != MOVE_NONE && move_is_legal(pos, pv[0]));
+ assert(pv[0] != MOVE_NONE && pos.move_is_legal(pv[0]));
pos.do_move(pv[0], *st++);
while ( (tte = TT.retrieve(pos.get_key())) != NULL
&& tte->move() != MOVE_NONE
- && move_is_legal(pos, tte->move())
+ && pos.move_is_legal(tte->move())
&& ply < PLY_MAX
&& (!pos.is_draw() || ply < 2))
{
Value v, m = VALUE_NONE;
int ply = 0;
- assert(pv[0] != MOVE_NONE && move_is_legal(pos, pv[0]));
+ assert(pv[0] != MOVE_NONE && pos.move_is_legal(pv[0]));
do {
k = pos.get_key();