ss->staticEval, ss->evalMargin);
}
- // Handling of UCI command 'mate in x moves'. We simply return if after
- // 'x' moves we still have not checkmated the opponent.
- if (PvNode && !RootNode && !inCheck && Limits.mate && ss->ply > 2 * Limits.mate)
- return eval;
-
// Update gain for the parent non-capture move given the static position
// evaluation before and after the move.
if ( (move = (ss-1)->currentMove) != MOVE_NULL