Value futilityValue = staticValue
+ Max(pos.midgame_value_of_piece_on(move_to(move)),
pos.endgame_value_of_piece_on(move_to(move)))
Value futilityValue = staticValue
+ Max(pos.midgame_value_of_piece_on(move_to(move)),
pos.endgame_value_of_piece_on(move_to(move)))