if (captureOrPromotion) // (~5 Elo)
{
- // Increase reduction by comparing opponent's stat score
- if ((ss-1)->statScore >= 0)
- r += ONE_PLY;
-
- r -= r ? ONE_PLY : DEPTH_ZERO;
+ // Decrease reduction by comparing opponent's stat score
+ if ((ss-1)->statScore < 0)
+ r -= ONE_PLY;
}
else
{
r += ONE_PLY;
// Decrease/increase reduction for moves with a good/bad history (~30 Elo)
- r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss->statScore / 20000) * ONE_PLY);
+ r -= ss->statScore / 20000 * ONE_PLY;
}
- Depth d = std::max(newDepth - r, ONE_PLY);
+ Depth d = std::max(newDepth - std::max(r, DEPTH_ZERO), ONE_PLY);
value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true);