Prune negative SEE moves also in PV nodes
[stockfish] / src / search.cpp
index c256cfc01a9615bd6c5d11f6c6b21d30f2991500..c039b64e48a8c6a2f005c8b62df6672ecfa0b8e6 100644 (file)
@@ -857,16 +857,15 @@ split_point_start: // At split points actual search starts from here
       newDepth = depth - ONE_PLY + ext;
 
       // Step 13. Futility pruning (is omitted in PV nodes)
-      if (   !PvNode
-          && !captureOrPromotion
+      if (   !captureOrPromotion
           && !inCheck
           && !dangerous
           &&  move != ttMove
-          && (bestValue > VALUE_MATED_IN_MAX_PLY || (   bestValue == -VALUE_INFINITE
-                                                     && alpha > VALUE_MATED_IN_MAX_PLY)))
+          &&  alpha > VALUE_MATED_IN_MAX_PLY)
       {
           // Move count based pruning
-          if (   depth < 16 * ONE_PLY
+          if (   !PvNode
+              && depth < 16 * ONE_PLY
               && moveCount >= FutilityMoveCounts[depth]
               && (!threatMove || !refutes(pos, move, threatMove)))
           {
@@ -883,7 +882,7 @@ split_point_start: // At split points actual search starts from here
           futilityValue =  ss->staticEval + ss->evalMargin + futility_margin(predictedDepth, moveCount)
                          + Gain[pos.piece_moved(move)][to_sq(move)];
 
-          if (futilityValue < beta)
+          if (!PvNode && futilityValue < beta)
           {
               if (SpNode)
                   sp->mutex.lock();