]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Further increase reductions with increasing number of threads
[stockfish] / src / search.cpp
index f866afe5ce7b887747e80da04e79c6593a8713f2..cfda94b8080110112b1bac35b20472fd09719e22 100644 (file)
@@ -194,7 +194,7 @@ namespace {
 void Search::init() {
 
   for (int i = 1; i < MAX_MOVES; ++i)
-      Reductions[i] = int((24.8 + std::log(Threads.size()) / 2) * std::log(i));
+      Reductions[i] = int((24.8 + std::log(Threads.size())) * std::log(i));
 }
 
 
@@ -280,7 +280,7 @@ void MainThread::search() {
       std::map<Move, int64_t> votes;
       Value minScore = this->rootMoves[0].score;
 
-      // Find out minimum score
+      // Find minimum score
       for (Thread* th: Threads)
           minScore = std::min(minScore, th->rootMoves[0].score);
 
@@ -290,14 +290,15 @@ void MainThread::search() {
           votes[th->rootMoves[0].pv[0]] +=
               (th->rootMoves[0].score - minScore + 14) * int(th->completedDepth);
 
-          if (bestThread->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY)
+          if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
           {
-              // Make sure we pick the shortest mate
+              // Make sure we pick the shortest mate / TB conversion or stave off mate the longest
               if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
                   bestThread = th;
           }
           else if (   th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
-                   || votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]])
+                   || (   th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
+                       && votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
               bestThread = th;
       }
   }
@@ -867,7 +868,7 @@ namespace {
 
         if (nullValue >= beta)
         {
-            // Do not return unproven mate scores
+            // Do not return unproven mate or TB scores
             if (nullValue >= VALUE_TB_WIN_IN_MAX_PLY)
                 nullValue = beta;
 
@@ -962,6 +963,7 @@ moves_loop: // When in check, search starts from here
     value = bestValue;
     singularLMR = moveCountPruning = false;
     ttCapture = ttMove && pos.capture_or_promotion(ttMove);
+    bool formerPv = ttPv && !PvNode;
 
     // Mark this node as being searched
     ThreadHolding th(thisThread, posKey, ss->ply);
@@ -1054,8 +1056,8 @@ moves_loop: // When in check, search starts from here
           &&  tte->depth() >= depth - 3
           &&  pos.legal(move))
       {
-          Value singularBeta = ttValue - (((ttPv && !PvNode) + 4) * depth) / 2;
-          Depth singularDepth = (depth - 1 + 3 * (ttPv && !PvNode)) / 2;
+          Value singularBeta = ttValue - ((formerPv + 4) * depth) / 2;
+          Depth singularDepth = (depth - 1 + 3 * formerPv) / 2;
           ss->excludedMove = move;
           value = search<NonPV>(pos, ss, singularBeta - 1, singularBeta, singularDepth, cutNode);
           ss->excludedMove = MOVE_NONE;
@@ -1143,13 +1145,16 @@ moves_loop: // When in check, search starts from here
           if (ttPv)
               r -= 2;
 
+          if (moveCountPruning && !formerPv)
+              r++;
+
           // Decrease reduction if opponent's move count is high (~5 Elo)
           if ((ss-1)->moveCount > 14)
               r--;
 
           // Decrease reduction if ttMove has been singularly extended (~3 Elo)
           if (singularLMR)
-              r -= 1 + (ttPv && !PvNode);
+              r -= 1 + formerPv;
 
           if (!captureOrPromotion)
           {
@@ -1184,10 +1189,17 @@ moves_loop: // When in check, search starts from here
               // Decrease/increase reduction for moves with a good/bad history (~30 Elo)
               r -= ss->statScore / 16434;
           }
-
-          // Increase reduction for captures/promotions if late move and at low depth
-          else if (depth < 8 && moveCount > 2)
-              r++;
+          else
+          {
+            // Increase reduction for captures/promotions if late move and at low depth
+            if (depth < 8 && moveCount > 2)
+                r++;
+
+            // Unless giving check, this capture is likely bad
+            if (   !givesCheck
+                && ss->staticEval + PieceValue[EG][pos.captured_piece()] + 200 * depth <= alpha)
+                r++;
+          }
 
           Depth d = Utility::clamp(newDepth - r, 1, newDepth);