]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Cleanup work in misc.cpp
[stockfish] / src / search.cpp
index cb8179e7a41002882470fb3342cc0f90d3b42be6..d419cd30ede15e192142b040de9caf14d8b8005c 100644 (file)
@@ -66,14 +66,14 @@ namespace {
   enum NodeType { Root, PV, NonPV };
 
   // Razoring and futility margin based on depth
-  inline Value razor_margin(Depth d) { return Value(512 + 32 * d); }
-  inline Value futility_margin(Depth d) { return Value(200 * d); }
+  Value razor_margin(Depth d) { return Value(512 + 32 * d); }
+  Value futility_margin(Depth d) { return Value(200 * d); }
 
   // Futility and reductions lookup tables, initialized at startup
   int FutilityMoveCounts[2][16];  // [improving][depth]
   Depth Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber]
 
-  template <bool PvNode> inline Depth reduction(bool i, Depth d, int mn) {
+  template <bool PvNode> Depth reduction(bool i, Depth d, int mn) {
     return Reductions[PvNode][i][std::min(d, 63 * ONE_PLY)][std::min(mn, 63)];
   }
 
@@ -181,6 +181,18 @@ void Search::init() {
 }
 
 
+/// Search::reset() clears all search memory, to obtain reproducible search results
+
+void Search::reset () {
+
+  TT.clear();
+  History.clear();
+  CounterMovesHistory.clear();
+  Gains.clear();
+  Countermoves.clear();
+}
+
+
 /// Search::perft() is our utility to verify move generation. All the leaf nodes
 /// up to the given depth are generated and counted and the sum returned.
 template<bool Root>
@@ -339,10 +351,6 @@ namespace {
     beta = VALUE_INFINITE;
 
     TT.new_search();
-    History.clear();
-    CounterMovesHistory.clear();
-    Gains.clear();
-    Countermoves.clear();
 
     size_t multiPV = Options["MultiPV"];
     Skill skill(Options["Skill Level"]);
@@ -850,7 +858,7 @@ moves_loop: // When in check and at SpNode search starts from here
       captureOrPromotion = pos.capture_or_promotion(move);
 
       givesCheck =  type_of(move) == NORMAL && !ci.dcCandidates
-                  ? ci.checkSq[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
+                  ? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
                   : pos.gives_check(move, ci);
 
       dangerous =   givesCheck
@@ -960,10 +968,9 @@ moves_loop: // When in check and at SpNode search starts from here
           ss->reduction = reduction<PvNode>(improving, depth, moveCount);
 
           if (   (!PvNode && cutNode)
-              ||  History[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO
-              || (  History[pos.piece_on(to_sq(move))][to_sq(move)]
-                  + CounterMovesHistory[pos.piece_on(prevMoveSq)][prevMoveSq]
-                                       [pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO))
+              || (   History[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO
+                  && CounterMovesHistory[pos.piece_on(prevMoveSq)][prevMoveSq]
+                                        [pos.piece_on(to_sq(move))][to_sq(move)] <= VALUE_ZERO))
               ss->reduction += ONE_PLY;
 
           if (move == countermove)
@@ -1274,7 +1281,7 @@ moves_loop: // When in check and at SpNode search starts from here
       assert(is_ok(move));
 
       givesCheck =  type_of(move) == NORMAL && !ci.dcCandidates
-                  ? ci.checkSq[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
+                  ? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
                   : pos.gives_check(move, ci);
 
       // Futility pruning