&& pos.see_ge(move))
extension = ONE_PLY;
- else if ( pos.can_castle(us) // Extension for king moves that change castling rights
- && type_of(movedPiece) == KING)
+ // Extension if castling
+ else if (type_of(move) == CASTLING)
extension = ONE_PLY;
// Calculate new depth for this move
// Extra penalty for a quiet TT move in previous ply when it gets refuted
if ((ss-1)->moveCount == 1 && !pos.captured_piece())
update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY));
+
+ // Extra penalty for killer move in previous ply when it gets refuted
+ else if ( (ss-1)->killers[0]
+ && (ss-1)->currentMove == (ss-1)->killers[0]
+ && !pos.captured_piece())
+ update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth));
}
// Bonus for prior countermove that caused the fail low
else if ( (depth >= 3 * ONE_PLY || PvNode)