along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#if !defined(SEARCH_H_INCLUDED)
+#ifndef SEARCH_H_INCLUDED
#define SEARCH_H_INCLUDED
#include <cstring>
Move killers[2];
Depth reduction;
Value staticEval;
- Value evalMargin;
int skipNullMove;
- int futilityMoveCount;
};
/// The SignalsType struct stores volatile flags updated during the search
-/// typically in an async fashion, for instance to stop the search by the GUI.
+/// typically in an async fashion e.g. to stop the search by the GUI.
struct SignalsType {
bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot;
} // namespace Search
-#endif // !defined(SEARCH_H_INCLUDED)
+#endif // #ifndef SEARCH_H_INCLUDED