/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
threads[i].threadID = i;
#if defined(_MSC_VER)
- threads[i].handle = CreateThread(NULL, 0, start_routine, (LPVOID)&threads[i], 0, NULL);
+ threads[i].handle = CreateThread(NULL, 0, start_routine, &threads[i], 0, NULL);
bool ok = (threads[i].handle != NULL);
#else
- bool ok = !pthread_create(&threads[i].handle, NULL, start_routine, (void*)&threads[i]);
+ bool ok = !pthread_create(&threads[i].handle, NULL, start_routine, &threads[i]);
#endif
if (!ok)
// Wait for thread termination
#if defined(_MSC_VER)
- WaitForSingleObject(threads[i].handle, 0);
+ WaitForSingleObject(threads[i].handle, INFINITE);
CloseHandle(threads[i].handle);
#else
pthread_join(threads[i].handle, NULL);
cond_signal(&main.sleepCond); // Wake up main thread and start searching
if (!asyncMode)
- cond_wait(&sleepCond, &main.sleepLock);
+ while (!main.do_sleep)
+ cond_wait(&sleepCond, &main.sleepLock);
lock_release(&main.sleepLock);
}