Pawns::Table pawnsTable;
Material::Table materialTable;
- size_t pvIdx, pvLast, shuffleExts;
+ size_t pvIdx, pvLast;
int selDepth, nmpMinPly;
Color nmpColor;
std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
CounterMoveHistory counterMoves;
ButterflyHistory mainHistory;
CapturePieceToHistory captureHistory;
- ContinuationHistory continuationHistory;
+ ContinuationHistory continuationHistory[2][2];
Score contempt;
};