void wake_up();
bool cutoff_occurred() const;
- bool is_available_to(const Thread& master) const;
+ bool is_available_to(Thread* master) const;
void idle_loop(SplitPoint* sp_master);
void idle_loop() { idle_loop(NULL); } // Hack to allow storing in start_fn
void main_loop();
void wake_up() const;
void sleep() const;
void read_uci_options();
- bool available_slave_exists(const Thread& master) const;
+ bool available_slave_exists(Thread* master) const;
void set_timer(int msec);
void wait_for_search_finished();
void start_searching(const Position& pos, const Search::LimitsType& limits,