/// Function Prototypes
- enum TimeType { MaxTime, AbsTime };
+ enum TimeType { OptimumTime, MaxTime };
template<TimeType>
int remaining(int myTime, int movesToGo, int currentPly);
////
void get_search_times(int myTime, int myInc, int movesToGo, int currentPly,
- int* maxSearchTime, int* absoluteMaxSearchTime)
+ int* optimumSearchTime, int* maximumSearchTime)
{
/* We support four different kind of time controls:
int minThinkingTime = get_option_value_int("Minimum Thinking Time");
// Initialize variables to maximum values
- *maxSearchTime = *absoluteMaxSearchTime = myTime;
+ *optimumSearchTime = *maximumSearchTime = myTime;
// We calculate optimum time usage for different hypothetic "moves to go"-values and choose the
// minimum of calculated search time values. Usually the greatest hypMTG gives the minimum values.
// Calculate thinking time for hypothetic "moves to go"-value
hypMyTime = Max(myTime + (hypMTG - 1) * myInc - emergencyBaseTime - Min(hypMTG, emergencyMoveHorizon) * emergencyMoveTime, 0);
- mTime = minThinkingTime + remaining<MaxTime>(hypMyTime, hypMTG, currentPly);
- aTime = minThinkingTime + remaining<AbsTime>(hypMyTime, hypMTG, currentPly);
+ mTime = minThinkingTime + remaining<OptimumTime>(hypMyTime, hypMTG, currentPly);
+ aTime = minThinkingTime + remaining<MaxTime>(hypMyTime, hypMTG, currentPly);
- *maxSearchTime = Min(*maxSearchTime, mTime);
- *absoluteMaxSearchTime = Min(*absoluteMaxSearchTime, aTime);
+ *optimumSearchTime = Min(*optimumSearchTime, mTime);
+ *maximumSearchTime = Min(*maximumSearchTime, aTime);
}
// Make sure that maxSearchTime is not over absoluteMaxSearchTime
- *maxSearchTime = Min(*maxSearchTime, *absoluteMaxSearchTime);
+ *optimumSearchTime = Min(*optimumSearchTime, *maximumSearchTime);
}
////
template<TimeType T>
int remaining(int myTime, int movesToGo, int currentPly)
{
- const float TMaxRatio = (T == MaxTime ? 1 : MaxRatio);
- const float TStealRatio = (T == MaxTime ? 0 : StealRatio);
+ const float TMaxRatio = (T == OptimumTime ? 1 : MaxRatio);
+ const float TStealRatio = (T == OptimumTime ? 0 : StealRatio);
int thisMoveImportance = move_importance(currentPly);
int otherMovesImportance = 0;