/// inc > 0 && movestogo == 0 means: x basetime + z increment
/// inc > 0 && movestogo != 0 means: x moves in y minutes + z increment
-void TimeManager::init(const Search::LimitsType& limits, Color us, int ply)
+void TimeManager::init(const Search::LimitsType& limits, Color us, int ply, TimePoint now)
{
int minThinkingTime = Options["Minimum Thinking Time"];
int moveOverhead = Options["Move Overhead"];
int slowMover = Options["Slow Mover"];
- // Initialize unstablePvFactor to 1 and search times to maximum values
+ start = now;
unstablePvFactor = 1;
- optimumSearchTime = maximumSearchTime = std::max(limits.time[us], minThinkingTime);
+ optimumTime = maximumTime = std::max(limits.time[us], minThinkingTime);
const int MaxMTG = limits.movestogo ? std::min(limits.movestogo, MoveHorizon) : MoveHorizon;
int t1 = minThinkingTime + remaining<OptimumTime>(hypMyTime, hypMTG, ply, slowMover);
int t2 = minThinkingTime + remaining<MaxTime >(hypMyTime, hypMTG, ply, slowMover);
- optimumSearchTime = std::min(t1, optimumSearchTime);
- maximumSearchTime = std::min(t2, maximumSearchTime);
+ optimumTime = std::min(t1, optimumTime);
+ maximumTime = std::min(t2, maximumTime);
}
if (Options["Ponder"])
- optimumSearchTime += optimumSearchTime / 4;
+ optimumTime += optimumTime / 4;
- optimumSearchTime = std::min(optimumSearchTime, maximumSearchTime);
+ optimumTime = std::min(optimumTime, maximumTime);
}