#include "move.h"
#include "position.h"
#include "search.h"
+#include "thread.h"
#include "ucioption.h"
using namespace std;
void set_option(istringstream& up);
void set_position(Position& pos, istringstream& up);
- bool go(Position& pos, istringstream& up);
+ void go(Position& pos, istringstream& up);
void perft(Position& pos, istringstream& up);
}
is >> skipws >> token;
- if (token == "quit")
- quit = true;
+ quit = (token == "quit");
+
+ if (token == "quit" || token == "stop" || token == "ponderhit")
+ {
+ uci_async_command(token);
+ Threads[0].wake_up(); // In case is waiting for stop or ponderhit
+ }
else if (token == "go")
- quit = !go(pos, is);
+ go(pos, is);
else if (token == "ucinewgame")
pos.from_fen(StarFEN, false);
pos.print();
else if (token == "flip")
- pos.flip();
+ pos.flip_me();
else if (token == "eval")
{
// string, and then calls think(). Returns false if a quit command
// is received while thinking, true otherwise.
- bool go(Position& pos, istringstream& is) {
+ void go(Position& pos, istringstream& is) {
string token;
- SearchLimits limits;
- std::vector<Move> searchMoves;
int time[] = { 0, 0 }, inc[] = { 0, 0 };
+ memset(&Limits, 0, sizeof(SearchLimits));
+ SearchMoves.clear();
+ RootPosition = &pos;
+
while (is >> token)
{
if (token == "infinite")
- limits.infinite = true;
+ Limits.infinite = true;
else if (token == "ponder")
- limits.ponder = true;
+ Limits.ponder = true;
else if (token == "wtime")
is >> time[WHITE];
else if (token == "btime")
else if (token == "binc")
is >> inc[BLACK];
else if (token == "movestogo")
- is >> limits.movesToGo;
+ is >> Limits.movesToGo;
else if (token == "depth")
- is >> limits.maxDepth;
+ is >> Limits.maxDepth;
else if (token == "nodes")
- is >> limits.maxNodes;
+ is >> Limits.maxNodes;
else if (token == "movetime")
- is >> limits.maxTime;
+ is >> Limits.maxTime;
else if (token == "searchmoves")
while (is >> token)
- searchMoves.push_back(move_from_uci(pos, token));
+ SearchMoves.push_back(move_from_uci(pos, token));
}
- searchMoves.push_back(MOVE_NONE);
- limits.time = time[pos.side_to_move()];
- limits.increment = inc[pos.side_to_move()];
+ SearchMoves.push_back(MOVE_NONE);
+ Limits.time = time[pos.side_to_move()];
+ Limits.increment = inc[pos.side_to_move()];
- return think(pos, limits, &searchMoves[0]);
+ Threads.start_thinking();
}