- o["Mobility (Midgame)"] << Option(100, 0, 200, on_eval);
- o["Mobility (Endgame)"] << Option(100, 0, 200, on_eval);
- o["Pawn Structure (Midgame)"] << Option(100, 0, 200, on_eval);
- o["Pawn Structure (Endgame)"] << Option(100, 0, 200, on_eval);
- o["Passed Pawns (Midgame)"] << Option(100, 0, 200, on_eval);
- o["Passed Pawns (Endgame)"] << Option(100, 0, 200, on_eval);
- o["Space"] << Option(100, 0, 200, on_eval);
- o["King Safety"] << Option(100, 0, 200, on_eval);