struct Time {
void restart() { system_time(&t); }
int64_t msec() const { return time_to_msec(t); }
- int elapsed() const { return int(current_time().msec() - time_to_msec(t)); }
+ int elapsed() const { return int(current_time().msec() - msec()); }
static Time current_time() { Time t; t.restart(); return t; }
template<class Entry, int Size>
struct HashTable {
- HashTable() : e(Size, Entry()) { memset(&e[0], 0, sizeof(Entry) * Size); }
+ HashTable() : e(Size, Entry()) {}
Entry* operator[](Key k) { return &e[(uint32_t)k & (Size - 1)]; }
private: