// Minimum depth for use of singular extension
const Depth SingularExtensionDepth[2] = { 8 * ONE_PLY /* non-PV */, 6 * ONE_PLY /* PV */};
- // If the TT move is at least SingularExtensionMargin better then the
+ // If the TT move is at least SingularExtensionMargin better than the
// remaining ones we will extend it.
const Value SingularExtensionMargin = Value(0x20);
// MultiPV mode
int MultiPV;
- // Time managment variables
+ // Time management variables
int SearchStartTime, MaxNodes, MaxDepth, ExactMaxTime;
bool UseTimeManagement, InfiniteSearch, Pondering, StopOnPonderhit;
bool FirstRootMove, StopRequest, QuitRequest, AspirationFailLow;
Value score = VALUE_ZERO;
// Score root moves using the standard way used in main search, the moves
- // are scored according to the order in which are returned by MovePicker.
+ // are scored according to the order in which they are returned by MovePicker.
// This is the second order score that is used to compare the moves when
// the first order pv scores of both moves are equal.
while ((move = MovePicker::get_next_move()) != MOVE_NONE)
ss->currentMove = MOVE_NULL; // Hack to skip update_gains()
alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
- // Handle special case of searching on a mate/stale position
+ // Handle special case of searching on a mate/stalemate position
if (Rml.size() == 0)
{
cout << "info depth 0 score "
// Step 4. Transposition table lookup
// We don't want the score of a partial search to overwrite a previous full search
- // TT value, so we use a different position key in case of an excluded move exists.
+ // TT value, so we use a different position key in case of an excluded move.
excludedMove = ss->excludedMove;
posKey = excludedMove ? pos.get_exclusion_key() : pos.get_key();
// Singular extension search. If all moves but one fail low on a search of (alpha-s, beta-s),
// and just one fails high on (alpha, beta), then that move is singular and should be extended.
// To verify this we do a reduced search on all the other moves but the ttMove, if result is
- // lower then ttValue minus a margin then we extend ttMove.
+ // lower than ttValue minus a margin then we extend ttMove.
if ( singularExtensionNode
&& move == tte->move()
&& ext < ONE_PLY)
mp.rm->extract_pv_from_tt(pos);
// We record how often the best move has been changed in each
- // iteration. This information is used for time managment: When
+ // iteration. This information is used for time management: When
// the best move changes frequently, we allocate some more time.
if (!isPvMove && MultiPV == 1)
Rml.bestMoveChanges++;
// connected_threat() tests whether it is safe to forward prune a move or if
- // is somehow coonected to the threat move returned by null search.
+ // is somehow connected to the threat move returned by null search.
bool connected_threat(const Position& pos, Move m, Move threat) {
return true;
// Case 2: If the threatened piece has value less than or equal to the
- // value of the threatening piece, don't prune move which defend it.
+ // value of the threatening piece, don't prune moves which defend it.
if ( pos.move_is_capture(threat)
&& ( pos.midgame_value_of_piece_on(tfrom) >= pos.midgame_value_of_piece_on(tto)
|| pos.type_of_piece_on(tfrom) == KING)
k = pos.get_key();
tte = TT.retrieve(k);
- // Don't overwrite exsisting correct entries
+ // Don't overwrite existing correct entries
if (!tte || tte->move() != pv[ply])
{
v = (pos.is_check() ? VALUE_NONE : evaluate(pos, m));