using Eval::evaluate;
using namespace Search;
-// Fast wrapper for common case of pos.gives_check()
-#define FAST_GIVES_CHECK(pos, m, ci) \
- ((type_of(m) == NORMAL && ci.dcCandidates == 0) \
- ? (ci.checkSq[type_of(pos.piece_on(from_sq(m)))] & to_sq(m)) \
- : pos.gives_check(m, ci))
-
namespace {
// Set to true to force running with one thread. Used for debugging
ext = DEPTH_ZERO;
captureOrPromotion = pos.capture_or_promotion(move);
- givesCheck = FAST_GIVES_CHECK(pos, move, ci);
+
+ givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
+ ? ci.checkSq[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
+ : pos.gives_check(move, ci);
+
dangerous = givesCheck
|| type_of(move) != NORMAL
|| pos.advanced_pawn_push(move);
{
assert(is_ok(move));
- givesCheck = FAST_GIVES_CHECK(pos, move, ci);
+ givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
+ ? ci.checkSq[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
+ : pos.gives_check(move, ci);
// Futility pruning
if ( !PvNode