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fa80479)
Was introduced by
403db5a6e9f
on 1/12/2009 to correctly handle "loose on time"
LSN filtering functionality, but is now unused.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
cout << "uciok" << endl;
}
else if (token == "ucinewgame")
cout << "uciok" << endl;
}
else if (token == "ucinewgame")
- {
- Options["New Game"].set_value("true");
pos.from_fen(StartPositionFEN);
pos.from_fen(StartPositionFEN);
else if (token == "isready")
cout << "readyok" << endl;
else if (token == "position")
else if (token == "isready")
cout << "readyok" << endl;
else if (token == "position")
Options["Use Sleeping Master"] = Option(false);
Options["Hash"] = Option(32, 4, 8192);
Options["Clear Hash"] = Option(false, "button");
Options["Use Sleeping Master"] = Option(false);
Options["Hash"] = Option(32, 4, 8192);
Options["Clear Hash"] = Option(false, "button");
- Options["New Game"] = Option(false, "button");
Options["Ponder"] = Option(true);
Options["OwnBook"] = Option(true);
Options["MultiPV"] = Option(1, 1, 500);
Options["Ponder"] = Option(true);
Options["OwnBook"] = Option(true);
Options["MultiPV"] = Option(1, 1, 500);