]> git.sesse.net Git - movit/commitdiff
Explicitly bind fragment shader outputs in order.
authorSteinar H. Gunderson <steinar+vlc@gunderson.no>
Sat, 12 Dec 2015 13:31:40 +0000 (14:31 +0100)
committerSteinar H. Gunderson <steinar+vlc@gunderson.no>
Sat, 12 Dec 2015 13:32:49 +0000 (14:32 +0100)
Evidently ATI drivers use the freedom the standard gives them to assign
these in another order than they are specified in the shader source,
so we need to explicitly bind them, or YCbCrConversionEffectTest will fail
in the multi-output tests.

Originally reported by Iwan Gabovitch.


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