Remove some unneeded conversions from ResampleEffect. Speeds up texture generation...
[movit] / colorspace_conversion_effect.h
2015-09-02 Steinar H. GundersonCollapse passes more aggressively in the face of size...
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-01-23 Steinar H. GundersonAnother round of include-what-you-use.
2014-01-01 Steinar H. GundersonCalculate the RGB-to-XYZ matrix ourselves instead of...
2013-02-03 Steinar H. GundersonPrefix include guards with _MOVIT to avoid clashes...
2013-02-02 Steinar H. GundersonSplit out some private utilities into effect_util.cpp...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-01-20 Steinar H. GundersonMake the internal effects private to EffectChain.
2013-01-14 Steinar H. GundersonAdd the rest of the files for the premultiplied alpha...
2012-10-14 Steinar H. GundersonColorSpace -> Colorspace. I kept typing it wrong, so...
2012-10-08 Steinar H. GundersonOutput the graph in dot form at finalize time.
2012-10-03 Steinar H. GundersonComment all of *_effect.h.
2012-10-02 Steinar H. GundersonMark some functions in Effect as const.
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonFlip some need bits in the conversion effects.
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonYet more moving of stuff around.