Mark some functions in Effect as const.
[movit] / gamma_expansion_effect.h
2012-10-02 Steinar H. GundersonMark some functions in Effect as const.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonFlip some need bits in the conversion effects.
2012-10-01 Steinar H. GundersonStart actually piecing together the GLSL shaders from...
2012-10-01 Steinar H. GundersonYet more moving of stuff around.