]> git.sesse.net Git - movit/history - header.300es.frag
Make register_int call register_uniform_int, now that we require GLSL 1.30.
[movit] / header.300es.frag
2014-03-28 Steinar H. GundersonMerge branch 'epoxy'
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-21 Steinar H. GundersonAdd support for multiple shader models.