]> git.sesse.net Git - stockfish/blobdiff - src/evaluate.cpp
Fix a comment
[stockfish] / src / evaluate.cpp
index 263a99091811d2ce7ebdde7f29b117bb8512a1aa..12329fcdceef82a7872aa2f43af3c8dfd1344e2f 100644 (file)
@@ -64,8 +64,8 @@ namespace {
   const int WeightPawnStructureEndgameInternal = 0x100;
   const int WeightPassedPawnsMidgameInternal   = 0x100;
   const int WeightPassedPawnsEndgameInternal   = 0x100;
-  const int WeightKingSafetyInternal           = 0x100;
-  const int WeightKingOppSafetyInternal        = 0x100;
+  const int WeightKingSafetyInternal           = 0x110;
+  const int WeightKingOppSafetyInternal        = 0x110;
   const int WeightSpaceInternal                = 0x30;
 
   // Visually better to define tables constants
@@ -230,8 +230,7 @@ namespace {
   const int KnightAttackWeight = 2;
 
   // Bonuses for safe checks for each piece type.
-  int QueenContactCheckBonus = 4;
-  int RookContactCheckBonus  = 2;
+  int QueenContactCheckBonus = 3;
   int QueenCheckBonus        = 2;
   int RookCheckBonus         = 1;
   int BishopCheckBonus       = 1;
@@ -820,25 +819,8 @@ namespace {
           }
         }
       }
-      // Analyse safe rook contact checks:
-      if (RookContactCheckBonus)
-      {
-          b = undefended & ei.attacked_by(them, ROOK) & ~p.pieces_of_color(them);
-          if (b)
-          {
-              Bitboard attackedByOthers =
-                    ei.attacked_by(them, PAWN)   | ei.attacked_by(them, KNIGHT)
-                  | ei.attacked_by(them, BISHOP) | ei.attacked_by(them, QUEEN);
-
-              b &= attackedByOthers;
-              if (b)
-              {
-                  int count = count_1s_max_15(b);
-                  attackUnits += (RookContactCheckBonus * count * (sente? 2 : 1));
-              }
-          }
-      }
-      // Analyse safe distance checks:
+
+      // Analyse safe distance checks
       if (QueenCheckBonus > 0 || RookCheckBonus > 0)
       {
           b = p.piece_attacks<ROOK>(s) & ~p.pieces_of_color(them) & ~ei.attacked_by(us);
@@ -954,6 +936,13 @@ namespace {
           b2 = squares_in_front_of(us, s);
           b3 = b2 & ei.attacked_by(them);
           b4 = b2 & ei.attacked_by(us);
+
+          // If there is an enemy rook or queen attacking the pawn from behind,
+          // add all X-ray attacks by the rook or queen.
+          if(bit_is_set(ei.attacked_by(them,ROOK)|ei.attacked_by(them,QUEEN),s)
+             && squares_behind(us, s) & pos.rooks_and_queens(them))
+            b3 = b2;
+
           if((b2 & pos.pieces_of_color(them)) == EmptyBoardBB) {
             // There are no enemy pieces in the pawn's path!  Are any of the
             // squares in the pawn's path attacked by the enemy?
@@ -1219,7 +1208,6 @@ namespace {
   void init_safety() {
 
     QueenContactCheckBonus = get_option_value_int("Queen Contact Check Bonus");
-    RookContactCheckBonus  = get_option_value_int("Rook Contact Check Bonus");
     QueenCheckBonus        = get_option_value_int("Queen Check Bonus");
     RookCheckBonus         = get_option_value_int("Rook Check Bonus");
     BishopCheckBonus       = get_option_value_int("Bishop Check Bonus");