// Assorted bonuses and penalties
const Score BishopPawns = S( 8, 12);
const Score CloseEnemies = S( 7, 0);
- const Score Connectivity = S( 2, 2);
+ const Score Connectivity = S( 3, 1);
const Score Hanging = S( 52, 30);
const Score HinderPassedPawn = S( 8, 1);
const Score KnightOnQueen = S( 21, 11);