#include "depth.h"
#include "lock.h"
#include "position.h"
-#include "search.h"
////
////
struct EvalInfo;
+struct SearchStack;
/// MovePicker is a class which is used to pick one legal move at a time from
/// the current position. It is initialized with a Position object and a few
int find_best_index(Bitboard* squares, int values[]);
const Position& pos;
- Move ttMove, mateKiller, killer1, killer2;
+ Move ttMove, mateKiller, killer1, killer2, threatMove;
Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
bool pvNode;