-typedef Stats<false> History;
-typedef Stats<true> Gains;
-
-// FIXME: Document me
-struct RefutationTable {
-
- void clear() { memset(table, 0, sizeof(table)); }
- void update(Piece p, Square to, Move m) { table[p][to] = m; }
- Move get(Piece p, Square to) const { return table[p][to]; }
-
-private:
- Move table[PIECE_NB][SQUARE_NB]; // Mapping: "move A" -> "move B which refutes move A"
+typedef Stats<true, Value> Gains;
+typedef Stats<false, Value> History;
+typedef Stats<false, Move> Refutations;