// Pawn penalties
constexpr Score Isolated = S(13, 16);
constexpr Score Backward = S(17, 11);
- constexpr Score Doubled = S(13, 40);
+ constexpr Score Doubled = S(13, 40);
// Connected pawn bonus by opposed, phalanx, #support and rank
Score Connected[2][2][3][RANK_NB];