int has_open_file_to_right(Color c, File f) const;
template<Color Us>
- Score king_shelter(const Position& pos, Square ksq);
+ Score king_safety(const Position& pos, Square ksq);
private:
template<Color Us>
- Score updateShelter(const Position& pos, Square ksq);
+ Score update_safety(const Position& pos, Square ksq);
+
+ template<Color Us>
+ int shelter_storm(const Position& pos, Square ksq);
Key key;
Bitboard passedPawns[2];
}
template<Color Us>
-inline Score PawnInfo::king_shelter(const Position& pos, Square ksq) {
- return kingSquares[Us] == ksq ? kingShelters[Us] : updateShelter<Us>(pos, ksq);
+inline Score PawnInfo::king_safety(const Position& pos, Square ksq) {
+ return kingSquares[Us] == ksq ? kingShelters[Us] : update_safety<Us>(pos, ksq);
}
#endif // !defined(PAWNS_H_INCLUDED)