- else if (depth < 7 * ONE_PLY && !extension)
- {
- Value v = -Value(399 + 35 * depth / ONE_PLY * depth / ONE_PLY);
-
- if (PvNode)
- v += beta - alpha - 1;
-
- if (!pos.see_ge(move, v))
+ else if ( depth < 7 * ONE_PLY
+ && !extension
+ && !pos.see_ge(move, -PawnValueEg * (depth / ONE_PLY)))