inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); }
-inline Score operator-(Score s) { return Score(-int(s)); }
-inline Score operator+(Score s1, Score s2) { return Score(int(s1) + int(s2)); }
-inline Score operator-(Score s1, Score s2) { return Score(int(s1) - int(s2)); }
-inline void operator+=(Score& s1, Score s2) { s1 = Score(int(s1) + int(s2)); }
-inline void operator-=(Score& s1, Score s2) { s1 = Score(int(s1) - int(s2)); }
-inline Score operator*(int i, Score s) { return Score(i * int(s)); }
-
// Division must be handled separately for each term
inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); }
////
inline Value operator+ (Value v, int i) { return Value(int(v) + i); }
-inline Value operator+ (Value v1, Value v2) { return Value(int(v1) + int(v2)); }
-inline void operator+= (Value &v1, Value v2) {
- v1 = Value(int(v1) + int(v2));
-}
inline Value operator- (Value v, int i) { return Value(int(v) - i); }
-inline Value operator- (Value v) { return Value(-int(v)); }
-inline Value operator- (Value v1, Value v2) { return Value(int(v1) - int(v2)); }
-inline void operator-= (Value &v1, Value v2) {
- v1 = Value(int(v1) - int(v2));
-}
-inline Value operator* (Value v, int i) { return Value(int(v) * i); }
-inline void operator*= (Value &v, int i) { v = Value(int(v) * i); }
-inline Value operator* (int i, Value v) { return Value(int(v) * i); }
-inline Value operator/ (Value v, int i) { return Value(int(v) / i); }
-inline void operator/= (Value &v, int i) { v = Value(int(v) / i); }
inline Value value_mate_in(int ply) {
- return Value(VALUE_MATE - Value(ply));
+ return VALUE_MATE - ply;
}
inline Value value_mated_in(int ply) {
- return Value(-VALUE_MATE + Value(ply));
+ return -VALUE_MATE + ply;
}
inline bool is_upper_bound(ValueType vt) {