Make Input an abstract base class, and move the current functionality into FlatInput...
[movit] / vignette_effect.h
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-05 Steinar H. GundersonMark some appropriate effects as not needing sRGB prima...
2012-10-03 Steinar H. GundersonComment all of *_effect.h.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....
2012-10-02 Steinar H. GundersonRevert "Move calculation of normalized position for...
2012-10-02 Steinar H. GundersonMove calculation of normalized position for the vignett...
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonLess old-style GLSL extension use.
2012-10-01 Steinar H. GundersonAdd a vignette effect.