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Release Movit 1.6.3.
[movit]
/
gamma_expansion_effect.h
2017-11-24
Steinar H. Gunderson
Support chaining certain effects after compute shaders.
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2017-11-23
Steinar H. Gunderson
Use C++11 override everywhere it is appropriate.
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2016-02-20
Steinar H. Gunderson
Make gamma polynomial constants into an array; slightly...
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2015-09-13
Steinar H. Gunderson
Rework uniform setting.
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2015-09-02
Steinar H. Gunderson
Collapse passes more aggressively in the face of size...
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2014-03-28
Steinar H. Gunderson
Merge branch 'epoxy'
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2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-22
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-18
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-17
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-16
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-15
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-13
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-12
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-11
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-10
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Merge branch 'master' into epoxy
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2014-03-09
Steinar H. Gunderson
Switch from using GLEW to epoxy.
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2014-02-12
Steinar H. Gunderson
Move everything into “namespace movit”.
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2014-01-23
Steinar H. Gunderson
Another round of include-what-you-use.
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2014-01-09
Steinar H. Gunderson
Comment and README updates about Rec. 2020 in light...
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2014-01-08
Steinar H. Gunderson
Implement GammaExpansionEffect using ALU ops instead...
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2014-01-08
Steinar H. Gunderson
Fix some outdated comments in GammaExpansionEffect.
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2013-02-03
Steinar H. Gunderson
Prefix include guards with _MOVIT to avoid clashes...
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2013-02-02
Steinar H. Gunderson
Split out some private utilities into effect_util.cpp...
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2013-02-02
Steinar H. Gunderson
Run include-what-you-use over all of movit. Some hand...
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2013-01-20
Steinar H. Gunderson
Make the internal effects private to EffectChain.
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2013-01-14
Steinar H. Gunderson
Add the rest of the files for the premultiplied alpha...
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2012-10-08
Steinar H. Gunderson
Output the graph in dot form at finalize time.
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2012-10-03
Steinar H. Gunderson
Comment all of *_effect.h.
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2012-10-02
Steinar H. Gunderson
Mark some functions in Effect as const.
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2012-10-02
Steinar H. Gunderson
Add a new framework for 1D-LUTs via fp16 textures....
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2012-10-02
Steinar H. Gunderson
Rename output_glsl to output_fragment_shader.
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2012-10-01
Steinar H. Gunderson
Flip some need bits in the conversion effects.
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2012-10-01
Steinar H. Gunderson
Start actually piecing together the GLSL shaders from...
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2012-10-01
Steinar H. Gunderson
Yet more moving of stuff around.
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