Add proper formats for sRGB without alpha.
[movit] / vignette_effect.h
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-18 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-17 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-16 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-15 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-13 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-12 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonSwitch from using GLEW to epoxy.
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-01-22 Steinar H. GundersonAdd a unit test for VignetteEffect, and fix two bugs.
2013-02-03 Steinar H. GundersonPrefix include guards with _MOVIT to avoid clashes...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-01-14 Steinar H. GundersonAdd the rest of the files for the premultiplied alpha...
2012-10-08 Steinar H. GundersonOutput the graph in dot form at finalize time.
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-05 Steinar H. GundersonMark some appropriate effects as not needing sRGB prima...
2012-10-03 Steinar H. GundersonComment all of *_effect.h.
2012-10-02 Steinar H. GundersonAdd a new framework for 1D-LUTs via fp16 textures....
2012-10-02 Steinar H. GundersonRevert "Move calculation of normalized position for...
2012-10-02 Steinar H. GundersonMove calculation of normalized position for the vignett...
2012-10-02 Steinar H. GundersonRename output_glsl to output_fragment_shader.
2012-10-01 Steinar H. GundersonLess old-style GLSL extension use.
2012-10-01 Steinar H. GundersonAdd a vignette effect.