In ResampleEffect, precompute the Lanczos function into a table.
[movit] / blur_effect.cpp
2015-09-17 Steinar H. GundersonReduce the amount of computation in combine_two_samples().
2015-09-13 Steinar H. GundersonRework uniform setting.
2015-02-21 Steinar H. GundersonMake combine_two_samples() into a template instead...
2015-02-21 Steinar H. GundersonWhen combining samples, take fp16 rounding into account.
2014-12-22 Steinar H. GundersonMake number of BlurEffect taps configurable.
2014-03-28 Steinar H. GundersonMerge branch 'epoxy'
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-22 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-18 Steinar H. GundersonMerge branch 'epoxy' into epoxy
2014-03-18 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-18 Steinar H. GundersonReduce the amount of arithmetic in the BlurEffect shade...
2014-03-17 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-16 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-15 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-13 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-12 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-11 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-10 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonMerge branch 'master' into epoxy
2014-03-09 Steinar H. GundersonSwitch from using GLEW to epoxy.
2014-02-12 Steinar H. GundersonMove everything into “namespace movit”.
2014-01-23 Steinar H. GundersonMove to 'using namespace std;' in all .cpp files.
2013-02-02 Steinar H. GundersonSplit out some private utilities into effect_util.cpp...
2013-02-02 Steinar H. GundersonRun include-what-you-use over all of movit. Some hand...
2013-02-01 Steinar H. GundersonIn resizing effects, add the notion of a “virtual outpu...
2013-01-09 Steinar H. GundersonChange to using GLEW everywhere.
2012-10-28 Steinar H. GundersonAdd (safe) asserts around all Effect::set_* return...
2012-10-28 Steinar H. GundersonMake combine_two_pixels() handle the fact that the...
2012-10-27 Steinar H. GundersonFactorize the code to compute sampling points for bilin...
2012-10-13 Steinar H. GundersonRadius calculation in the blur was about 10% off. Proba...
2012-10-09 Steinar H. GundersonUse the input resolution in the blur instead of hard...
2012-10-08 Steinar H. GundersonChange so that all modifications to the graph (meta...
2012-10-07 Steinar H. GundersonMake the blur use the resize functionality, which also...
2012-10-07 Steinar H. GundersonMove all OpenGL includes into one file.
2012-10-05 Steinar H. GundersonRename set_uniforms() to set_gl_state(), and make a...
2012-10-04 Steinar H. GundersonAllow an effect to have multiple inputs (although the...
2012-10-04 Steinar H. GundersonPrepare for a more DAG-like effect graph. Does not...
2012-10-03 Steinar H. GundersonMake a new system for meta-effects, and convert the...
2012-10-03 Steinar H. GundersonFlesh out the blur code a little. It actually blurs...
2012-10-02 Steinar H. GundersonFix the blur so it is much prettier, by not sampling...
2012-10-02 Steinar H. GundersonAdd vertical blurring, and fix a bug where not all...
2012-10-02 Steinar H. GundersonTry to adjust the mip levels to get box blur for free...
2012-10-02 Steinar H. GundersonMake the blur into a simple, Gaussian horizontal blur...
2012-10-02 Steinar H. GundersonSupport multiple render phases (with FBOs and all)...