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stockfish
2015-04-18
Alain SAVARD
Exclude queen from Rook Contact Check computation
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2015-04-15
lucasart
Retire FORCE_INLINE
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2015-04-12
VoyagerOne
Removed extra condition (history < 0) in LMR to help...
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2015-04-11
Marco Costalba
Assorted cleanup of last patches
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2015-04-10
Marco Costalba
Allow Position::init() to be called more than once
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2015-04-10
Stefan Geschwentner
Update stats at pv nodes
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2015-04-10
mstembera
New formula for quiet move scoring: 3 * cmh + 1 * hist
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2015-04-09
Stefan Geschwentner
update stats also in check
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2015-04-09
lucasart
Prune evasions when we can castle
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2015-04-09
Stéphane Nicolet
Use minimumSplitDepth = 5
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2015-04-03
Marco Costalba
Fix MSVC warning from previous patch
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2015-04-03
Marco Costalba
Fix elapsed()
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2015-04-03
Marco Costalba
Add support for playing in 'nodes as time' mode
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2015-04-03
Marco Costalba
Rename of TimeMgr and friends
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2015-04-03
Marco Costalba
Introduce elapsed_time()
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2015-04-02
mstembera
Simplification to use only one counter move.
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2015-03-29
Marco Costalba
Assorted code style of latest commits
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2015-03-29
Joona Kiiski
Fix indentations for hanging pawns code
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2015-03-29
lucasart
Remove some difficult to understand C++11 constructs
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2015-03-28
Alain SAVARD
PSV3_1
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2015-03-28
Ajith
Give a reduced bonus for threats by hanging pawns
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2015-03-28
mbootsector
Retire follow-up move heuristic
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2015-03-28
VoyagerOne
Use CounterMoveHistory when calculating LMR for cut...
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2015-03-25
Marco Costalba
Clean up previous patch
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2015-03-24
joergoster
Tuned values for the pawn piece square table
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2015-03-24
VoyagerOne
Introduce a new counter move history penalty
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2015-03-24
Joona Kiiski
Fully yielding locks, no spinning
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2015-03-23
Marco Costalba
Allow Bitbases::init() to be called more than once
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2015-03-23
Marco Costalba
Double magics generation speed
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2015-03-23
Marco Costalba
Get rid of nativeThread
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2015-03-21
Marco Costalba
Use only one ConditionVariable to sync UI
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2015-03-20
lucasart
Fix comment
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2015-03-20
Marco Costalba
Retire ConditionVariable
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2015-03-20
joergoster
Tuned mobility with another SPSA run
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2015-03-18
joergoster
Fix the comment for Position::is_draw()
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2015-03-18
lucasart
connected should be bool, not Bitboard
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2015-03-18
Marco Costalba
Reformat FastMove
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2015-03-18
Marco Costalba
Simplify nosleep logic
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2015-03-17
Marco Costalba
Fix a bogus use of mutex
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2015-03-16
Marco Costalba
Re-arrange history update code
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2015-03-16
Marco Costalba
Use acquire() and release() for spinlocks
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2015-03-15
Vince Negri
Fix dependency generation for MacOSX
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2015-03-15
Joona Kiiski
Fix dependency generation for C++11
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2015-03-15
Joona Kiiski
Do not sleep, but yield
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2015-03-14
joergoster
New values for Mobility and Outposts.
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2015-03-14
Marco Costalba
Link with -static in mingw
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2015-03-14
Joona Kiiski
Introduce yielding spin locks
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2015-03-13
Joona Kiiski
Remove check for gcc version from Makefile.
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2015-03-12
mstembera
New easy move implementation
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2015-03-12
Stefan Geschwentner
Introduce Counter Move History tables
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2015-03-11
Joona Kiiski
Use thread specific mutexes instead of a global one.
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2015-03-11
Marco Costalba
Retire spinlocks
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2015-03-10
Marco Costalba
Cleanup thread_win.h
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2015-03-10
Marco Costalba
Disable spinlocks
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2015-03-10
Marco Costalba
Add thread_win32.h header
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2015-03-07
Marco Costalba
Sync with master
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2015-03-07
Marco Costalba
Sync with master
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2015-03-07
hxim
Transform minKingPawnDistance into a local variable
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2015-03-07
Stéphane Nicolet
Update Makefile for Mac OS X compilation
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2015-03-07
Marco Costalba
Re-enable spinlocks
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2015-03-07
Joona Kiiski
Revert C++11 merge
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2015-03-05
Stéphane Nicolet
Update Makefile for Mac OS X compilation
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2015-03-02
Marco Costalba
Disable spinlocks
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2015-03-01
Marco Costalba
Allow to disable spinlocks
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2015-03-01
Marco Costalba
Rename available_to()
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2015-02-28
Marco Costalba
Sync with master
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2015-02-28
Stéphane Nicolet
Simplify pawn code a bit
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2015-02-28
Stéphane Nicolet
Raise penalty for knight attacked by pawn
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2015-02-27
Marco Costalba
Retire apply_weight()
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2015-02-26
Marco Costalba
Sync with master
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2015-02-26
Marco Costalba
Normalize twice supported pawns
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2015-02-26
Alain SAVARD
Apex Pawns
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2015-02-24
Marco Costalba
Don't assume the type of Time::point
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2015-02-24
Marco Costalba
Small tweaks in pawns.cpp
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2015-02-23
Marco Costalba
Improve spinlock implementation
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2015-02-23
Marco Costalba
Use spinlock instead of mutex for Threads and SplitPoint
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2015-02-23
Marco Costalba
Introduce Spinlock class
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2015-02-23
Marco Costalba
Sync with master
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2015-02-22
Marco Costalba
Fix build under OS X
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2015-02-22
Marco Costalba
Sync with master
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2015-02-22
Marco Costalba
Use only 'level' as late join metric
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2015-02-21
Marco Costalba
Further refine SMP code
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2015-02-21
Marco Costalba
Use sp->master instead of bestThread
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2015-02-20
Stéphane Nicolet
Fix comment for kingAdjacentZoneAttacksCount
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2015-02-20
snicolet
Mobile phalanxes
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2015-02-20
Marco Costalba
Improve comments in SMP code
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2015-02-20
Marco Costalba
Use range-based-for in late join
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2015-02-20
Marco Costalba
Sync with master
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2015-02-19
Marco Costalba
Clarify we don't late join with only 2 threads
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2015-02-19
Marco Costalba
Use size_t consistently across thread code
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2015-02-19
Marco Costalba
Retire redundant sp->slavesCount field
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2015-02-19
Marco Costalba
Fix a warning under MSVC
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2015-02-19
Marco Costalba
Add a couple of asserts to late join
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2015-02-19
Marco Costalba
Remove useless condition in late join
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2015-02-18
Marco Costalba
Compute SplitPoint::spLevel on the fly
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2015-02-17
Marco Costalba
Simplify attackUnits formula
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2015-02-16
Joona Kiiski
Improve smp performance for high number of threads
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2015-02-16
lucasart
Compute checkers from scratch
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2015-02-15
Marco Costalba
Retire one do_move() overload
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2015-02-15
lucasart
Compute checkers from scratch
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