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Try to mimic std::thread API
[stockfish] / src / evaluate.cpp
2012-03-25 Marco CostalbaUse std::vector<Thread*> to store threads
2012-03-22 mcostalbaMerge pull request #8 from glinscott/master
2012-03-21 Gary LinscottOptimize undefended minor check.
2012-03-21 Gary LinscottPenalize undefended minors
2012-03-18 Marco CostalbaRename occupied_squares() to pieces()
2012-03-07 Marco CostalbaIntroduce Eval namespace
2012-03-07 Marco CostalbaDouble pinner bonus
2012-03-06 Marco CostalbaConvert init of eval to async option
2012-03-04 Marco CostalbaIntroduce single_bit() helper
2012-03-04 Marco CostalbaIntroduce pinning bonus
2012-02-29 Marco CostalbaHalve rook on open file bonus for endgame
2012-02-13 Marco CostalbaTempletize sliding attacks
2012-01-29 Marco CostalbaBitwise operator overloads between Bitboard and Square
2012-01-29 Marco CostalbaReplace clear_bit() with xor_bit()
2012-01-18 Justin BlanchardRemove unused #include lines
2012-01-14 Marco CostalbaUse 'adjacent' instead of 'neighboring'
2012-01-12 Marco CostalbaUse operator~ to flip colors and squares
2012-01-09 Marco CostalbaUnify PseudoAttacks arrays
2011-12-31 Marco CostalbaUnify BitCountType selection
2011-12-30 Marco CostalbaUpdate copyright year to 2012
2011-12-30 Marco CostalbaRetire run-time detection of hardware POPCNT
2011-12-28 Marco CostalbaAdd user-defined conversions to UCIOption
2011-12-28 Marco CostalbaRetire SquaresByColorBB[] and enum SquareColor
2011-12-25 Marco CostalbaRename getters functions removing 'get_' prefix
2011-12-03 Marco CostalbaPrefer 0 to EmptyBoardBB
2011-12-03 Marco CostalbaRetire neighboring_files_bb() overload
2011-11-14 Marco CostalbaCLOP: Passed pawns weights tuning
2011-11-12 Marco CostalbaSimplify passed pawns logic
2011-10-31 mcostalbaMerge pull request #1 from Panthee/master
2011-10-31 Alexander KureReplaced macros Min() and Max() with corresponding...
2011-10-20 Marco CostalbaIncrease Mobility
2011-10-03 Marco CostalbaSmall touches in position.h
2011-10-02 Marco CostalbaBetter naming borrowed from Critter
2011-10-02 Marco CostalbaRename kingZone[] and reverse the king's color
2011-07-16 Marco CostalbaDon't need to assert for pos.is_ok() when position...
2011-07-02 Marco CostalbaRevert PHQ-2
2011-06-28 Marco CostalbaRetire square_is_weak()
2011-06-28 Marco CostalbaRetire one piece_list() overload
2011-06-28 Marco CostalbaRename pieces_of_color() in pieces()
2011-06-24 Marco CostalbaRestore user weights to 100
2011-05-07 Marco CostalbaSpell fix in evaluate.cpp
2011-05-03 Marco CostalbaFix a warning in debug mode
2011-05-03 Marco CostalbaFix bug in evaluate_passed_pawns()
2011-05-02 Marco CostalbaRetire "Pawn Structure" UCI option
2011-05-02 Marco CostalbaRename stuff in evaluate.cpp
2011-05-01 Marco CostalbaAdditional tweaks in evaluate_unstoppable_pawns()
2011-05-01 Marco CostalbaRemove redundancy in evaluate_unstoppable_pawns()
2011-05-01 Marco CostalbaSmall reformat in evaluate_unstoppable_pawns()
2011-04-29 Marco CostalbaRename check related functions
2011-04-25 Marco CostalbaLarge API rename in ThreadsManager
2011-04-24 Marco CostalbaMove pawn and material tables under Thread class
2011-04-24 Marco CostalbaDocument why we use per-thread pawn and material tables
2011-04-17 Marco CostalbaSmall simplification in scale_by_game_phase()
2011-04-11 Marco CostalbaPrefetch also material tables
2011-02-26 Marco CostalbaAdd evaluation tracing code
2011-02-23 Marco CostalbaCorrectly round evaluation to grain size
2011-02-23 Marco CostalbaRename piece_of_color_and_type() to make_piece()
2011-02-23 Marco CostalbaRetire enum SquareDelta
2011-01-19 Marco CostalbaRetire some unused functions in bitboard.h
2011-01-03 Marco CostalbaAnother attempt at fixing Chess960
2011-01-03 Tord RomstadReintroduce the old "trapped bishop in the corner"...
2010-12-31 Marco CostalbaImplement "seldepth" UCI info
2010-12-04 Joona KiiskiNew try for unstoppable pawn evaluation
2010-11-05 Marco CostalbaRewrite options handling in an object oriented fashion
2010-10-30 Marco CostalbaUse margins[] array in evaluate
2010-10-16 Marco CostalbaFixed some warnings when using -Weffc++ gcc option
2010-10-10 Marco CostalbaUse VALUE_DRAW instead of VALUE_ZERO where better
2010-10-06 Marco CostalbaRetire updateKingTables[]
2010-10-05 Marco CostalbaSkip ei.kingZone[] initialization together with king...
2010-10-05 Marco CostalbaSkip an useless compare in space evaluation
2010-10-04 Marco CostalbaRewrite bit counting functions
2010-09-25 Marco CostalbaShrink OutpostBonus[] definition
2010-09-24 Marco CostalbaSimplify scale factors implementation
2010-09-24 Marco CostalbaRename no_mob_area in mobilityArea
2010-09-14 Marco CostalbaWe need just one eval margin in search
2010-09-14 Marco CostalbaReintroduce rook contact checks
2010-09-12 Marco CostalbaIncrease QueenContactCheckBonus
2010-09-12 Marco CostalbaDo not update king tables when we skip king safety
2010-09-11 Joona KiiskiRetire pawn storm evaluation
2010-08-26 Marco CostalbaSpeed up updateShelter()
2010-08-26 Marco CostalbaAssorted code style in evaluation.cpp
2010-08-26 Marco CostalbaFinally remove value from EvalInfo
2010-08-26 Marco CostalbaRemove dependency from ei.value in evaluate functions
2010-08-26 Marco CostalbaRemove margin[] from EvalInfo
2010-08-26 Marco CostalbaRemove MaterialInfo* from EvalInfo
2010-08-26 Marco CostalbaChange evaluate() signature
2010-08-26 Marco CostalbaRetire attackedBy[] access functions
2010-08-24 Marco CostalbaRename ei.kingDanger in ei.margin
2010-08-24 Marco CostalbaCall apply_weight() only once in passed pawns evaluation
2010-08-24 Marco CostalbaDon't need to memset() EvalInfo
2010-08-24 Marco CostalbaThere is no need of storing mobility in EvalInfo
2010-08-24 Marco CostalbaRefresh comments in evaluate.cpp
2010-08-24 Marco CostalbaUnify single MobilityBonus[] tables in a big single one
2010-08-24 Marco CostalbaRetire trapped bishop evaluation
2010-08-22 Marco CostalbaPrefetch pawn hash key
2010-08-22 Marco CostalbaRetire unstoppable pawns evaluation
2010-08-19 Marco CostalbaIntroduce and use SCORE_ZERO
2010-08-19 Marco CostalbaIntroduce enum VALUE_ZERO instead of Value(0)
2010-08-19 Marco CostalbaUse templetize enum operations for Depth
2010-07-26 Marco CostalbaTwo small fixes in passed pawns evaluation
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