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Some minor cleanup stuff
[stockfish]
/
src
/
evaluate.cpp
2014-03-03
mstembera
Some minor cleanup stuff
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2014-02-15
Marco Costalba
Reformat of eval tracing code
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2014-01-08
renouve
Retire grain size code
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2014-01-02
shane31
Scale eval when down to only one pawn
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2014-01-02
Marco Costalba
Update copyright year
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2013-12-31
Gary Linscott
Remove bishop pin bonus
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2013-12-31
Arjun Temurnikar
Retire KingExposed[] array
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2013-12-23
Ralph Stößer
Loosened trigger condition for king safety
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2013-12-23
Chris Caino
Increase pawn king attack weight
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2013-12-19
Gary Linscott
Faster and simplified threat eval
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2013-12-06
Arjun Temurnikar
Even more spelling fixes
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2013-12-02
Jerry Donald
Another round of spelling fixes
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2013-12-02
Richard Lloyd
Big assorted spelling fixes
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2013-12-01
Marco Costalba
Rename CASTLE to CASTLING
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2013-11-10
Chris Caino
Evaluate mobility of pinned pieces exactly
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2013-11-09
Lucas Braesch
Futility pruning simplification
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2013-11-07
Marco Costalba
Revert "Retire eval margin and gains"
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2013-11-07
Gary Linscott
Restrict mobility of pinned pieces
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2013-11-07
Lucas Braesch
Retire eval margin and gains
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2013-10-24
Jörg Oster
Penalty for Knight when enemy pawns are few
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2013-10-22
Marco Costalba
Re-add "Further increase safe checks bonus"
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2013-10-22
Marco Costalba
Restore behaviour after count<ALL_PIECES> fix
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2013-10-20
Marco Costalba
Fix build on Intel compiler
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2013-10-20
Marco Costalba
Revert "Further increase safe checks bonus"
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2013-10-19
Ralph Stößer
Further increase safe checks bonus
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2013-10-18
Marco Costalba
Some evaluation code reshuffle
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2013-10-14
Ralph Stößer
Double king safety weights
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2013-10-05
Lucas Braesch
Use prefix operators wherever possible
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2013-09-28
Marco Costalba
Drop 'is' prefix from query functions
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2013-09-16
Marco Costalba
Fix a silly unstoppable eval bug
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2013-09-16
Marco Costalba
Rewrite unstoppable pawns evaluation
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2013-09-15
Reuven Peleg
Code style at passed pawn eval
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2013-09-15
Kojirion
Use pre-increment also for native types
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2013-09-15
Marco Costalba
Fix operator++ definition
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2013-09-13
Reuven Peleg
Increase passed bonus for having more pieces
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2013-09-10
Reuven Peleg
Simplify unstoppable pawns evaluation
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2013-09-10
Reuven Peleg
More readable space mask
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2013-09-09
homoSapiensSapiens
Change condition to use relative rank
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2013-09-07
Marco Costalba
Remove unreachable values in mobility table
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2013-08-29
homoSapiensSapiens
Bonus for rook behind a passed
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2013-08-29
homoSapiensSapiens
Replace hardcoded 128 by constant
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2013-08-17
Marco Costalba
Normalize "pawn in front of minor" patch
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2013-08-16
homoSapiensSapiens
Use constants arguments where possible
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2013-08-13
Tom Vijlbrief
Bonus for a pawn in front of knight/bishop
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2013-08-11
Marco Costalba
Don't set Search::RootColor in Eval::trace
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2013-08-10
Marco Costalba
Fix GrainSize rounding error
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2013-07-29
Marco Costalba
Small renaming
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2013-07-24
Marco Costalba
Revert "Halve king eval margin"
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2013-07-19
Marco Costalba
Small simplification in space eval scoring
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2013-07-19
homoSapiensSapiens
Halve king eval margin
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2013-07-15
Marco Costalba
Better annotate unlikely conditions
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2013-07-13
Marco Costalba
Fix build on Intel compiler
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2013-07-13
Marco Costalba
Fully qualify memset and memcpy
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2013-07-13
Tom Vijlbrief
Retire enoughMaterial + lower trapped rook threshold
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2013-07-03
Marco Costalba
Simplify aspiration window code
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2013-07-02
Marco Costalba
Revert "Remove confusing optimization"
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2013-06-23
Marco Costalba
Retire in_front_bb(Color c, Square s) overload
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2013-06-23
Marco Costalba
Retire ThisAndAdjacentFilesBB[]
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2013-06-19
Ryan Schmitt
Include file attacks in 'major on pawn'
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2013-06-17
Reuven Peleg
Remove confusing optimization
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2013-06-16
Marco Costalba
Rename piece_count and piece_list
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2013-06-16
Marco Costalba
Use move_pawns() in Pawns::probe
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2013-06-01
Marco Costalba
Assorted renaming in evaluation
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2013-05-31
jundery
Passed pawn tuning
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2013-05-25
Marco Costalba
Re-add "Pawn Structure" UCI option
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2013-05-25
Marco Costalba
More uniform tracing code
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2013-05-23
Uri Blass
Bunch of 3 small patches
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2013-05-14
Uri Blass
Increased mobility array
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2013-05-14
Marco Costalba
Revert trapped rook bug fix
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2013-05-13
Marco Costalba
Reformat previous patch
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2013-05-11
Marco Costalba
Some code reformat in evaluate_pieces
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2013-05-09
Marco Costalba
Simplify previous patch
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2013-05-08
Marco Costalba
Merge 'passed_pawns' tweaks
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2013-05-05
Reuven Peleg
Avoid explicit bitwise operators
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2013-05-05
jundery
Passed pawn eval
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2013-05-05
Marco Costalba
Merge increased 'movecount' pruning
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2013-05-05
Marco Costalba
Simplify previous condition
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2013-05-05
Marco Costalba
Fix trapped rook condition
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2013-05-04
Marco Costalba
Further simplify previous patch
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2013-05-04
homoSapiensSapiens
Merge some conditions
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2013-05-03
Marco Costalba
Merge mobility area tweak
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2013-05-01
jhellis3
Tweak Mobility Area
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2013-04-28
Marco Costalba
Temporary revert "Expose EvalInfo struct to search"
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2013-04-25
Marco Costalba
Expose EvalInfo struct to search
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2013-04-25
Ryan Schmitt
Increase rook/queen on 7th bonus
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2013-04-19
Marco Costalba
Skip a couple of popcount in previous patch
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2013-04-19
Marco Costalba
Merge Joona's bishop+pawn tweak
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2013-04-17
Joona Kiiski
Try more aggressive version
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2013-04-16
Joona Kiiski
Give a small penalty for bishop for each pawn on the...
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2013-04-09
Joona Kiiski
Don't treat king safety differently in AnalysisMode
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2013-04-09
Marco Costalba
Rescale UCI parameters to 100
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2013-04-09
Marco Costalba
Re-add 'Cowardice' and 'Aggressiveness' UCI options
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2013-03-29
Marco Costalba
Merge branch 'master' into increase_iid
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2013-03-23
jundery
Use ALL_PIECES value to reference attackedBy
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2013-02-20
Marco Costalba
Merge Gary's bishop_pin patch
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2013-02-19
Gary Linscott
Merge branch 'master' into bishop_pin_clop
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2013-02-19
Gary Linscott
Bring back original bonus
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2013-02-19
Marco Costalba
Update copyright year
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2013-02-17
Gary Linscott
Back to CLOP average values
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2013-02-15
Marco Costalba
Merge Gary's king safety tweak
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