2020-06-04 Moez JellouliSingular quiet LMR
2020-06-01 Stefan GeschwentnerGive bonus for bishops that are alligned with enemy...
2020-06-01 ElbertoOneIsolated pawns tweak
2020-05-30 Joost VandeVondeleLess pruning in draw PV lines.
2020-05-30 protonspringConsolidate all attacks bitboards
2020-05-26 xoto10In BlockedStorm, theirPawns includes ones attacked...
2020-05-25 VizvezdenecGive bonus for rooks that are alligned with enemy kingring
2020-05-25 Moez JellouliRemove attacked pawns from storm evaluation
2020-05-23 ElbertoOneRemove and replace DoubledIsolated penalty by Doubled
2020-05-23 FauziAkramQueen Mobility Tweak
2020-05-23 Joost VandeVondelesmall cleanups
2020-05-23 xoto10Keep low ply history from previous move
2020-05-23 Joost VandeVondeleImprove CI testing
2020-05-22 Stefan GeschwentnerAdd doubled isolated pawn penalty.
2020-05-21 Stefan GeschwentnerTweak knight mobility
2020-05-21 Stéphane NicoletA combo of parameters tweaks
2020-05-21 protonspringSimplify evaluation for blocked passers.
2020-05-19 Sami KiminkiAvoid sending info strings before 'uci' has been received
2020-05-19 xoto10Increase base time use and limit max used.
2020-05-17 protonspringDon't adjust MoveOverhead by increment
2020-05-15 Joost VandeVondeleWorkaround for older compiler
2020-05-14 protonspringSimplify Time Management
2020-05-14 Sami KiminkiFix a Windows-only crash on exit without 'quit'
2020-05-14 Stéphane NicoletMove 50 moves counter to initiative.
2020-05-13 Sami KiminkiAdd support for Windows large pages
2020-05-13 Tomasz SobczykUse a trivially copyable struct for TBTables::Entry...
2020-05-11 Moez JellouliTune pawn value
2020-05-11 Joost VandeVondeleUse posix_memalign instead of aligned_alloc
2020-05-09 xoto10Fix syzygy dependencies issue
2020-05-06 xoto10Penalty for all enemy pawns xrayed by our bishop.
2020-05-02 Marco CostalbaFishtest Tuning Framework
2020-05-02 VizvezdenecRefine scale factor of opposite colored bishops endgames.
2020-05-02 Linmiao XuTuned safe checks and minor piece king protectors
2020-04-29 Joost VandeVondeleSmall cleanups
2020-04-29 VizvezdenecIntroduce futility pruning for captures
2020-04-22 pb00067continuation histories when in check
2020-04-18 VizvezdenecApply multicut pruning more often
2020-04-18 protonspringSimplify minPawnDistance
2020-04-16 Joost VandeVondeleRemove one condition in probcut TTmove skipping
2020-04-16 xoto10Scale factor in opposite-color bishop endings
2020-04-16 LolligerhansIncrease safe check bonus if multiple safe checks
2020-04-16 FauziAkramQueen and Rook Tuning
2020-04-15 VizvezdenecDon't attempt probcut if ttMove is not good enough.
2020-04-15 VizvezdenecSpace bonus and number of blocked pawns
2020-04-14 Stefan Geschwentnerless bonus for blocked connected pawn
2020-04-13 silversolver1Removes evasionPrunable
2020-04-13 VizvezdenecScale up space weight with number of blocked pawns
2020-04-13 LolligerhansRemove candidate passers w/o feasible lever
2020-04-12 Joost VandeVondeleExtend irreversible moves
2020-04-12 protonspringAlways remember the ttMove
2020-04-12 Joost VandeVondeleSmall cleanups
2020-04-07 VizvezdenecIntroduce capture history pruning
2020-04-05 VizvezdenecFurther increase reductions with increasing number...
2020-04-05 31m059Retire candidate passed pawns
2020-04-05 protonspringremove KNPK endgame code
2020-04-02 VizvezdenecIncrease reduction for captures.
2020-04-02 31m059Simplify a candidate passer condition.
2020-04-02 mstemberaNo voting for TB loss / mate.
2020-04-02 protonspringLimit array access in Position
2020-03-30 Joost VandeVondeleSmall cleanups
2020-03-30 Praveen tummalaMovecount pruning reduction logic
2020-03-29 VizvezdenecCount only the most advanced passed pawn for each file.
2020-03-29 xoto10Remove previousScore adjustment of delta.
2020-03-26 Lyudmil AntonovTuned history reduction
2020-03-26 xoto10Remove passed_count from almostUnwinnable.
2020-03-25 protonspringRemove KNPKB endgame.
2020-03-20 VizvezdenecAdjust singular extension search depth
2020-03-17 VizvezdenecAdjust singular LMR for positions seen in PV
2020-03-17 Stéphane NicoletAnchored bishops
2020-03-14 Joost VandeVondeleSmall cleanups
2020-03-14 pb00067Simplify futility pruning parent node
2020-03-14 protonspringsimplify castling part of generate_all.
2020-03-09 silversolver1Remove set statScore to zero
2020-03-09 protonspringEquations for edges and corners.
2020-03-07 Gary HeckmanFix ambiguity between clamp implementations
2020-03-07 protonspringRemove KRPPKRPScaleFactors array
2020-03-07 protonspringCleanup KBPsK endgame
2020-03-07 protonspringSmall speed-up in BetweenBB
2020-03-04 protonspringUse equations for PushAway and PushClose
2020-03-04 protonspringConsolidate Square Flipping
2020-03-01 Joost VandeVondeleSmall cleanups
2020-03-01 Guenther DemetzSimplify lowply-history logic
2020-02-27 Moez JellouliWeak queen protection
2020-02-25 AndyGrantFix TT write in MultiPV case.
2020-02-25 31m059Use single param for Outpost and ReachableOutpost.
2020-02-22 Günther DemetzImprove move order near the root
2020-02-20 protonspringUpdated KNNKP endgame.
2020-02-15 protonspringSimplify Futility Move Count
2020-02-15 Joost VandeVondeleFix for incorrect VALUE_MATE_IN_MAX_PLY usage.
2020-02-10 VizvezdenecModify singular beta for ttPv positions.
2020-02-10 Joost VandeVondeleFix wrong assert.
2020-02-05 Joost VandeVondeleSmall cleanups.
2020-02-05 VizvezdenecReintroduce king infiltration
2020-02-02 xoto10Simplify away king infiltration.
2020-02-01 xoto10Simplify Tweak late move reductions at root.
2020-01-31 Joost VandeVondeleRevert 5 recent patches
2020-01-29 Joost VandeVondeleFix compilation on android
2020-01-28 joergosterSimplify hashfull calculation.
2020-01-28 Guenther DemetzMore bonus for bestMoves on past PV nodes
2020-01-28 31m059Less NMP if the position was previously in PV.