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stockfish
2018-10-27
Vizvezdenec
Tweak of knight PSQT and mobility bonuses
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2018-10-25
Guenther Demetz
On main thread: reduce depth after fail high
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2018-10-25
Peter Zsifkovits
NUMA for 9 threads or more
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2018-10-23
Günther Demetz
Revert Pull Request #1771, see issue #1785 (#1786)
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2018-10-21
mstembera
Small simplification in castling rights
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2018-10-14
ElbertoOne
Simplify check extensions
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2018-10-14
Joost VandeVondele
Randomize draw eval
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2018-10-14
Guenther Demetz
Correctly track down pv even in fail-high case
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2018-10-14
Miguel Lahoz
Simplify evaluation of blockers_for_king
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2018-10-14
Joost VandeVondele
small ttCapture simplification.
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2018-10-14
31m059
Combo
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2018-09-27
Eduardo Caceres
Fix two typos in comments
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2018-09-27
Joost VandeVondele
Remove essentially unused code
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2018-09-27
protonspring
Two simplifications in passed pawns evaluation
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2018-09-27
Rocky640
Pawn PSQT Tuned
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2018-09-27
Joost VandeVondele
Remove unneeded branch
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2018-09-10
Vizvezdenec
Tweak opposite colord bishops endgame scaling.
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2018-09-04
ElbertoOne
Parameter tweaks in PSQT and NMP
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2018-09-03
Stéphane Nicolet
Update list of authors
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2018-09-01
Stéphane Nicolet
Re-introduce "keep pawns on both flanks"
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2018-09-01
Rocky640
Long Diagonal Tweaks
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2018-08-29
protonspring
Remove PawnsOnBothFlanks
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2018-08-29
MJZ1977
Fix bug with "excludedMove" for probcut
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2018-08-29
Steinar H....
Shrink the hash table of tablebases back to 4096 entries
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2018-08-28
Ondrej Mosnacek
Refactor pure static eval code
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2018-08-28
protonspring
make DistanceRing more consistent
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2018-08-28
Vizvezdenec
Tweak stat bonus formula
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2018-08-28
VoyagerOne
Don't modify Eval with search stats at ttHits
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2018-08-20
Stefan Geschwentner
Store only unchanged static evaluations in TT
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2018-08-17
Stéphane Nicolet
Use an affine formula to mix stats and eval
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2018-08-17
VoyagerOne
Mix search stats with evaluation
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2018-08-17
protonspring
Simplify king file dependancy in evaluate_shelter()
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2018-08-14
Stéphane Nicolet
Double weight of capture history
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2018-08-14
Alain SAVARD
Remove pawncount array in imbalance
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2018-08-12
GuardianRM
Non-linear bonus for pawn count
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2018-08-12
Stefano Cardanobile
Combo of several promising parameter tweaks
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2018-08-12
Jerry Donald...
Simple razoring: depth 1 only, no distinction between...
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2018-08-10
Miguel Lahoz
Remove Condition For Passed Pawns
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2018-08-09
Stefan Geschwentner
LMR simplification
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2018-08-08
Stefano Cardanobile
First check threshold in space evaluation
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2018-08-08
FauziAkram
King Psqt Tuning
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2018-08-08
Stefano Cardanobile
Introduce voting system for best move selection
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2018-08-01
Marco Costalba
Improve Stats definition
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2018-07-31
Marco Costalba
Small tweaks to recent code changes
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2018-07-31
noobpwnftw
7-pieces Syzygy tablebase support
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2018-07-30
Stéphane Nicolet
Introduce tropism measure in king danger
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2018-07-28
Miguel Lahoz
Increase the mg->eg gradient for the PawnlessFlank...
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2018-07-27
VoyagerOne
Simplify cmh pruning
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2018-07-27
Stéphane Nicolet
Fix a compilation error for MSVC
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2018-07-27
Stéphane Nicolet
Remove a popcount for HinderPassedPawn
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2018-07-27
Miguel Lahoz
Tweak KingFlank when king is on edge files
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2018-07-27
Jekaa
Small reformat in evaluate threats (non functional)
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2018-07-27
ianfab
Fix condition for error message of signature script
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2018-07-26
protonspring
Remove condition for pawn threats
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2018-07-25
Stefan Geschwentner
Rank threats on pinned pawns
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2018-07-25
Stéphane Nicolet
Code clean-up
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2018-07-25
Stefan Geschwentner
Tweak stat bonus
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2018-07-25
VoyagerOne
CounterMove History Pruning Tweak
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2018-07-25
Stefan Geschwentner
Revert "Tweak reductions formula: 0.88 * depth + 0.12"
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2018-07-24
double-beep
Slight decrease of overload value
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2018-07-23
Stefan Geschwentner
Tweak reductions formula: 0.88 * depth + 0.12
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2018-07-22
Goodkov Vasiliy...
Simplify condition for ThreatByRook
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2018-07-22
protonspring
simplified forward ranks.
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2018-07-22
Marco Costalba
Slight tidy up in endgame machinery
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2018-07-22
Stefan Geschwentner
Non functional LMR rewrite.
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2018-07-21
Alain SAVARD
Simplify the "overload" condition
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2018-07-21
Miguel Lahoz
Remove connectivity.
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2018-07-19
Stefan Geschwentner
Better check evasion move sorting
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2018-07-18
Miguel Lahoz
Use single value for KingProtector.
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2018-07-18
ElbertoOne
Simplify Overload condition
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2018-07-18
DU-jdto
Minor code style tweaks
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2018-07-18
ianfab
Minor whitespace formatting changes
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2018-07-18
Gian-Carlo...
Allow Position::init() to be called multiple times.
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2018-07-14
protonspring
Remove rank limitation for MinorBehindPawn
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2018-07-14
candirufish
Tuned Values after 2 million spsa games
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2018-07-07
Joost VandeVondele
Remove offset in thread redistribution scheme.
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2018-07-05
31m059
Simplify ThreatByKing to be a single Score.
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2018-07-03
VoyagerOne
Capture Stat Tweak
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2018-07-03
Joost VandeVondele
Simplify saving a TT entry.
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2018-07-03
Joost VandeVondele
Reduce scope of variables
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2018-06-27
Ondrej Mosnáček
Move PSQ score to Position
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2018-06-26
protonspring
Remove make_bitboard()
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2018-06-26
joergoster
Simplify KingProtector penalty.
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2018-06-26
Alain SAVARD
Simplify HinderPassedPawn bonus
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2018-06-23
candirufish
Another set of tuned values after one million games
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2018-06-21
Stéphane Nicolet
Increase outflanking weight to 12
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2018-06-21
candirufish
Tuned values after 505k games
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2018-06-21
Michael An
Fix GCC 8 cast warnings
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2018-06-20
mstembera
Fix MSVC error
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2018-06-20
Stefano80
Slight simplification in scale factor computation
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2018-06-13
DU-jdto
Remove lmrDepth restriction on quiet see pruning
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2018-06-13
Joost VandeVondele
Remove depth condition for pruning captures.
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2018-06-11
protonspring
Optimize an expression in endgame.cpp
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2018-06-11
candirufish
Simplify capture pruning margin formula
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2018-06-11
Stefan Geschwentner
Optimize contempt value (21)
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2018-06-11
Joost VandeVondele
Remove failedLow from the mainThread struct
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2018-06-06
candirufish
Quiet move soft fail high bonus
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2018-06-06
VoyagerOne
Simplify capture bonus
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2018-06-05
Stéphane Nicolet
Call cycle detection before qsearch()
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2018-06-05
Joost VandeVondele
Stabilize AppVeyor CI
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