rename shift variables.
[stockfish] / src / evaluate.cpp
2018-02-21 Mike Whiteleyrename shift variables.
2018-02-20 Alain SAVARDAvoid a compilation warning
2018-02-20 Marco CostalbaCode style in evaluate.cpp
2018-02-15 Mike WhiteleySimplify trapped rook
2018-02-09 Stefano CardanobileIntroduce dynamic contempt
2018-02-09 Stéphane NicoletFix bug for 'eval' command in terminal
2018-02-08 FauziAkramA combo of 3 successful tuning patches
2018-02-03 Stéphane NicoletImproved spelling, grammar and comment
2018-01-28 Rocky640Limit the king distance factor when evaluating passed...
2018-01-13 Marco CostalbaFix bench number
2018-01-13 mbootsectorUse mobility in kingsafety (#1360)
2018-01-04 hximRemove ThreatByHangingPawn bonus (#1356)
2018-01-01 Joost VandeVondeleNew Year 2018
2017-12-26 Guenther DemetzInclude x-ray attacks through all queens independently...
2017-12-17 Joost VandeVondeleMake staticEval independent of the search path
2017-12-17 Rocky640Simplify other checks (#1337)
2017-12-11 Alain SAVARDSimplify other checks #1334
2017-12-06 Günther DemetzDon't consider defending queen as check blocker (#1328)
2017-12-05 Stéphane NicoletA better contempt implementation for Stockfish (#1325)
2017-12-04 syzygy1Use a Direction enum for Square deltas
2017-12-03 Joost VandeVondeleUse bool(Bitboard b) instead of !!b (#1321)
2017-12-03 Stefan GeschwentnerAttack threats
2017-11-11 Rocky640Simplify some kingring penalties expressions
2017-10-22 ceeboAdd initiative to trace
2017-10-11 Alain SAVARDSimplify bonus for bishop on long diagonal
2017-10-02 Stéphane NicoletGood bishops on the main diagonals
2017-09-17 Stéphane NicoletScore unopposed weak pawns only if majors
2017-08-26 Stéphane NicoletCount all weak squares in the king ring with a single...
2017-08-22 Stéphane NicoletAvoid constructing an empty tuple in qsearch
2017-08-19 Marco CostalbaFix some Clang warnings
2017-07-03 Alain SAVARDTidy up
2017-06-21 snicoletImprove readability of evaluation functions
2017-06-17 Alain SAVARDMisc coding style fixes
2017-05-24 Nathan RuggChanged spelling back to "Bishops" in eval output
2017-05-18 snicoletDo check analysis later in the game
2017-05-18 snicoletUse a fraction of king danger in endgame score
2017-05-16 snicoletLimit king ring to eight squares
2017-05-10 Marco CostalbaDefault argument for see_ge()
2017-05-08 FauziAkramLinear Protector bonus by distance
2017-05-08 IIvecKing safety and rook mobility parameters tweak
2017-05-08 Stefan GeschwentnerBonus for pawn scrifice which create passed pawn
2017-04-29 Rocky640Remove cap in kingDanger initialization
2017-04-24 Marco CostalbaAssorted code style issues
2017-04-23 IIvecKing safety parameters improved
2017-04-17 Stefano80Remove cap from space score contribution and increase...
2017-04-09 Stefano80Remove minimum to contribution from king danger to...
2017-03-25 joergosterSimplify ThreatBySafePawn scoring
2017-03-15 Marco CostalbaAssorted code style fixes
2017-03-09 snicoletHelper functions to count material for both sides
2017-03-06 snicoletSpeed-up some arrays reading
2017-02-26 snicoletChange definition of "weak" in threats calculation
2017-02-24 GuardianRMPieces protecting king
2017-02-19 snicoletKeep pawns on both flanks
2017-02-19 FauziAkramVariable tuning
2017-02-15 torfranzRetire loose enemies bonus
2017-02-11 torfranzRetire small bonus in passed pawn evaluation
2017-02-06 Stefano80Simplify scale factor computation
2017-02-05 VoyagerOneSimplify Queen Mobility
2017-01-31 Stéphane NicoletSimplify away QueenContactChecks
2017-01-28 Stefan GeschwentnerCandidate passed pawns
2017-01-28 pb00068Simplify away pinnedPieces bitboard in EvalInfo (#975)
2017-01-21 Alain SAVARDSimplification of lazy threshold
2017-01-21 Alain SAVARDOutpost array simplification
2017-01-21 Alain SAVARDReformat eval_init()
2017-01-13 Stefano CardanobileIntroduce lazy evaluation
2017-01-11 Joost VandeVondeleAdjust copyright headers to 2017 (#965)
2017-01-02 Stéphane NicoletSimplify unstoppable again (#950)
2016-12-31 Alain SAVARDSmall eval cleanup and renaming
2016-12-31 lucasartRemove SafeCheck (#946)
2016-12-25 Jörg OsterFurther simplify unstoppable (#938)
2016-12-11 Jonathan CalovskiSimplify unstoppable condition
2016-12-01 Joost VandeVondeleWeakQueen Parameter tweak
2016-11-27 ElbertoOneTrappedRook simplification
2016-11-27 joergosterFix trace in case of space evaluation
2016-11-27 mbootsectorRank based threats
2016-10-30 Stefan GeschwentnerBonus for attacked passed pawn promotion path
2016-10-25 Stéphane NicoletEndgame malus for having a king in a pawnless flank
2016-09-25 Stéphane NicoletRename shift_bb() to shift()
2016-09-17 Marco CostalbaFix indentation in struct FromToStats
2016-09-16 Stéphane NicoletRetire KingDanger array
2016-09-12 Guenther DemetzPinned aware SEE
2016-09-11 Stefano CardanobileReorder evaluation start
2016-09-02 Stéphane NicoletSpace bonus in presence of open files
2016-08-31 ajithcjOptimize order of a few conditions in search
2016-08-28 Andrew GrantRemoved an extra space
2016-08-28 Alain SAVARDMove king tropism to evaluate_king
2016-08-27 Stéphane NicoletMove CheckInfo under StateInfo
2016-08-27 gamanderFixed wrong definition of WhiteCamp and BlackCamp
2016-08-18 Stefano80Retire pawn span
2016-08-13 Luca BrivioCap space evaluation bonus
2016-08-10 Alain SAVARDSimplify space formula
2016-07-16 Lyudmil AntonovWorkaround gcc stack alignment bug
2016-07-08 Stéphane NicoletKing tropism
2016-07-07 Alain SAVARDMore safe checks
2016-06-25 Marco CostalbaRestore standard passed pawn definition
2016-06-21 Jonathan CalovskiRemove scalefactor dependency
2016-06-10 Alain SAVARDSmall Queen simplification
2016-06-03 joergosterTuned values for piece check and attack unit factors
2016-05-28 Stéphane NicoletPins or discovered attacks on the opponent's queen
2016-05-06 Alain SAVARDUnsafe checks
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