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Move stop signal to Threads
[stockfish]
/
src
/
2017-07-13
Joost VandeVondele
Move stop signal to Threads
tree
|
commitdiff
2017-07-08
Joona Kiiski
Remove questionable gcc flags from profile-build
tree
|
commitdiff
2017-07-08
GuardianRM
Queen vs. Minors imbalance
tree
|
commitdiff
2017-07-03
Marco Costalba
Don't uselessy share rootDepth
tree
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commitdiff
2017-07-03
Marco Costalba
Fix some warnings with clang static analyzer
tree
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commitdiff
2017-07-03
Marco Costalba
Indentation fix in index()
tree
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commitdiff
2017-07-03
Alain SAVARD
Tidy up
tree
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commitdiff
2017-06-29
mstembera
Magic::index()
tree
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commitdiff
2017-06-29
Marco Costalba
Only main thread checks time
tree
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commitdiff
2017-06-28
Marco Costalba
Simplify pos_is_ok()
tree
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commitdiff
2017-06-21
VoyagerOne
Increase reduction if tt-move is a capture
tree
|
commitdiff
2017-06-21
snicolet
Improve readability of evaluation functions
tree
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commitdiff
2017-06-21
Joona Kiiski
Revert "Prefetch earlier in qsearch()"
tree
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commitdiff
2017-06-21
Joost VandeVondele
Fix four data races.
tree
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commitdiff
2017-06-17
Alain SAVARD
Misc coding style fixes
tree
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commitdiff
2017-06-17
snicolet
Prefetch earlier in qsearch()
tree
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commitdiff
2017-06-17
Marco Costalba
Better naming in endgame code
tree
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commitdiff
2017-06-17
Brian Sheppard
Move depth calculation in probCut
tree
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commitdiff
2017-06-17
Joost VandeVondele
Call TT.new_search() earlier.
tree
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commitdiff
2017-06-06
mstembera
Reordering magic data
tree
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commitdiff
2017-06-06
atumanian
Don't score as an immediate draw 2-fold repetitions...
tree
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commitdiff
2017-06-06
Joost VandeVondele
use auto& for histories
tree
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commitdiff
2017-05-26
Marco Costalba
History code rewrite (#1122)
tree
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commitdiff
2017-05-24
Nathan Rugg
Changed spelling back to "Bishops" in eval output
tree
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commitdiff
2017-05-22
VoyagerOne
Evasion Pruning Tweak
tree
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commitdiff
2017-05-18
snicolet
Do check analysis later in the game
tree
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commitdiff
2017-05-18
snicolet
Use a fraction of king danger in endgame score
tree
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commitdiff
2017-05-18
Joost VandeVondele
Fix memory access in Search::clear()
tree
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commitdiff
2017-05-16
snicolet
Limit king ring to eight squares
tree
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commitdiff
2017-05-16
Joost VandeVondele
Execute an implied ucinewgame at startup
tree
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commitdiff
2017-05-10
Marco Costalba
Default argument for see_ge()
tree
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commitdiff
2017-05-10
Joost VandeVondele
Remove int to int conversion, unused include.
tree
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commitdiff
2017-05-08
FauziAkram
Linear Protector bonus by distance
tree
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commitdiff
2017-05-08
IIvec
King safety and rook mobility parameters tweak
tree
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commitdiff
2017-05-08
Stefan Geschwentner
Bonus for pawn scrifice which create passed pawn
tree
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commitdiff
2017-05-08
Marco Costalba
Move Pieces[] out of global visibility
tree
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commitdiff
2017-05-08
mstembera
Avoid *begin always being included in the sorted list...
tree
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commitdiff
2017-05-04
joergoster
Fix multiPV issue #502
tree
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commitdiff
2017-04-30
Joost VandeVondele
gcc 7 port
tree
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commitdiff
2017-04-29
VoyagerOne
Don't do InCheck Pruning at the root of QS
tree
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commitdiff
2017-04-29
Rocky640
Remove cap in kingDanger initialization
tree
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commitdiff
2017-04-29
Marco Costalba
Retire the misdesigned StepAttacks[] array.
tree
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commitdiff
2017-04-29
Joost VandeVondele
Copy killers in the movepicker
tree
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commitdiff
2017-04-26
snicolet
Avoid misuse of StepAttacksBB for pawns
tree
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commitdiff
2017-04-26
Joost VandeVondele
Zero unused constant
tree
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commitdiff
2017-04-24
Marco Costalba
Assorted code style issues
tree
|
commitdiff
2017-04-23
Joost VandeVondele
Sort moves partially: linear depth dependence
tree
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commitdiff
2017-04-23
IIvec
King safety parameters improved
tree
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commitdiff
2017-04-23
Joost VandeVondele
Use int instead of Value for history related stats.
tree
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commitdiff
2017-04-20
Joost VandeVondele
simplify logic for history based pruning
tree
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commitdiff
2017-04-20
Joost VandeVondele
Partial insertion sort
tree
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commitdiff
2017-04-17
Joost VandeVondele
Prefer std::find over a hand-coded loop
tree
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commitdiff
2017-04-17
VoyagerOne
Move-Count Formula Tweak
tree
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commitdiff
2017-04-17
Stefano80
Remove cap from space score contribution and increase...
tree
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commitdiff
2017-04-16
Stéphane Nicolet
Doubled and supported pawns
tree
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commitdiff
2017-04-09
Stefano80
Remove minimum to contribution from king danger to...
tree
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commitdiff
2017-04-08
joergoster
Fix zugzwang pruning issues
tree
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commitdiff
2017-04-08
VoyagerOne
Standardize stat penalty
tree
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commitdiff
2017-04-03
VoyagerOne
Don't update TT at excluded move ply
tree
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commitdiff
2017-03-27
Daniel Dugovic
Add assertion for the maximum number of pawns
tree
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commitdiff
2017-03-26
Joost VandeVondele
Introduce assert for stats update
tree
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commitdiff
2017-03-25
Joost VandeVondele
Increase maximum number of threads
tree
|
commitdiff
2017-03-25
joergoster
Simplify ThreatBySafePawn scoring
tree
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commitdiff
2017-03-25
VoyagerOne
Singular extension and check extension tweak
tree
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commitdiff
2017-03-18
VoyagerOne
Skip quiet moves based on moveCount pruning threshold...
tree
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commitdiff
2017-03-17
Joost VandeVondele
History stat bonus: Move condition to bonus calculation
tree
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commitdiff
2017-03-17
joergoster
Pawns count imbalance table
tree
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commitdiff
2017-03-15
Marco Costalba
Assorted code style fixes
tree
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commitdiff
2017-03-15
mstembera
Fix pawn entry prefetch
tree
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commitdiff
2017-03-09
snicolet
Helper functions to count material for both sides
tree
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commitdiff
2017-03-09
Joost VandeVondele
Always have counterMoves associated
tree
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commitdiff
2017-03-09
pb00068
Further simplify skipping of plies with threads
tree
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commitdiff
2017-03-06
VoyagerOne
Allow pruning advance pawn pushes if not near endgame
tree
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commitdiff
2017-03-06
snicolet
Speed-up some arrays reading
tree
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commitdiff
2017-02-27
Joost VandeVondele
Simplify skipping of plies with helper threads
tree
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commitdiff
2017-02-26
snicolet
Change definition of "weak" in threats calculation
tree
|
commitdiff
2017-02-24
mstembera
Reorder members of Material::Entry
tree
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commitdiff
2017-02-24
GuardianRM
Pieces protecting king
tree
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commitdiff
2017-02-19
snicolet
Keep pawns on both flanks
tree
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commitdiff
2017-02-19
FauziAkram
Variable tuning
tree
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commitdiff
2017-02-19
VoyagerOne
Razor Simplification
tree
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commitdiff
2017-02-15
torfranz
Retire loose enemies bonus
tree
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commitdiff
2017-02-15
VoyagerOne
search(): Move nullValue variable into local scope
tree
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commitdiff
2017-02-15
Joost VandeVondele
Fix makefile: 32 bit builds without optimization.
tree
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commitdiff
2017-02-11
torfranz
Retire small bonus in passed pawn evaluation
tree
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commitdiff
2017-02-11
Joona Kiiski
A small tweak in doEasyMove()
tree
|
commitdiff
2017-02-06
Stefano80
Simplify scale factor computation
tree
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commitdiff
2017-02-05
VoyagerOne
Simplify Queen Mobility
tree
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commitdiff
2017-01-31
Stéphane Nicolet
Simplify away QueenContactChecks
tree
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commitdiff
2017-01-29
VoyagerOne
Simplify TT penalty stat (#980)
tree
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commitdiff
2017-01-28
VoyagerOne
Penalty for a quiet ttMove that fails low
tree
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commitdiff
2017-01-28
Stefan Geschwentner
Candidate passed pawns
tree
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commitdiff
2017-01-28
pb00068
Simplify away pinnedPieces bitboard in EvalInfo (#975)
tree
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commitdiff
2017-01-21
Alain SAVARD
Simplification of lazy threshold
tree
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commitdiff
2017-01-21
Alain SAVARD
Outpost array simplification
tree
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commitdiff
2017-01-21
Alain SAVARD
Reformat eval_init()
tree
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commitdiff
2017-01-17
Stéphane Nicolet
Update some comments (#973)
tree
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commitdiff
2017-01-13
Stefano Cardanobile
Introduce lazy evaluation
tree
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commitdiff
2017-01-12
loco-loco
Removing CM parameter from the Stats struct. (#970)
tree
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commitdiff
2017-01-11
Stéphane Nicolet
Check for overflow in Score * int multiplication (...
tree
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commitdiff
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